Daze Monster

Classes Mystic 2, Precog 2, Technomancer 2, Witchwarper 2

School enchantment (compulsion, mind-affecting)

Casting Time 1 standard action

Range medium (100 ft. + 10 ft./level)

Targets one living creature of CR 5 or lower

Duration 1 round

Saving Throw Will negates; Spell Resistance yes

Description

This spell functions like daze, but it can affect any one living creature of any type up to CR 5. Creatures of CR 6 or higher are not affected.


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