CORPORATE AGENT
Requirements
To qualify to become a Corporate Agent, a character must meet the following criteria.
Skills: Diplomacy 5 ranks, Knowledge (business) 5 ranks, Profession 5 ranks, and Sense Motive 3 ranks.
Feats: Windfall.
Class Information
The following class information pertains to the Corporate Agent advanced class.
Hit Die: 1d6
Edge: +0
Class Skills: Bluff, Computers, Diplomacy, Gamble, Intimidate, Life Science, Physical Science, Linguistics, Perception, Profession, and Sense Motive.
Skill Points at Each Level: 7 + Int modifier
Class Features
The following class features pertain to the Corporate Agent advanced class.
Corporate Allegiance
If a Corporate Agent loses or gives up his allegiance to his current employers, he can no longer advance in this class until he once again acquires an allegiance to another megacorporation. He also loses access to any class abilities that rely upon his corporate connections or reputation, including the company’s expense ability, VIP treatment, company resources, and executive privilege.
Keen Negotiator
A Corporate Agent always hones his skills at negotiating corporate deals, small-business agreements, and haggling with local merchants to the benefit of his employers. He may add a competence bonus equal to one-half his Corporate Agent class level on all Knowledge checks to correctly appraise the value of objects and trade goods. He also gains a similar bonus to all Sense Motive checks to see through bluffs during negotiations for such items.
Company’s Expense
At 2nd level, a Corporate Agent may preserve his individual Wealth by drawing upon company coffers or turning in some of his expenses to corporate accounting. He regains 1 point of Wealth 24 hours after making any purchase, when he is reimbursed by his company. In addition, once per day, a Corporate Agent may spend 1 edge to gain temporary access to a +6 Wealth bonus.
VIP Treatment
At 2nd level, a Corporate Agent learns how to take advantage of his company’s reputation and prestige to gain access to VIP treatment and opportunities beyond his individual status. He may add a bonus equal to one-half his Corporate Agent class level on all Diplomacy checks to acquire extra perks and complimentary services.
Bonus Feats
At 3rd, 6th, and 9th level, the Corporate Agent gets a bonus feat. The bonus feat must be selected from the following list, and the Corporate Agent must meet all the prerequisites of the feat to select it.
Alertness, Attentive, Confident, Deceptive, Educated, Iron Will, Mental Buffer*, Mental Warding*, Meticulous, Renown, Robo-Diplomat*, Studious, Trustworthy, Windfall, Xenodiplomat*.
Stipend
At 4th level, a Corporate Agent receives a pay raise from his employer amounting to a +4 Wealth increase. He receives another raise at 8th level (for another +4 Wealth).
Climb the Ladder
Upon attaining 5th level, a Corporate Agent receives a promotion that increases his Reputation score by +4 when dealing with fellow employees and by +2 when interacting with representatives from other corporations or business professions.
Company Resources
At 7th level, a Corporate Agent receives access to a crack staff of fellow employees as well as corporate data archives that he may draw upon to assist with complicated tasks or research. These resources provide a +5 bonus to any Knowledge checks to provide information to the Corporate Agent and a +5 bonus on Research checks. Contacting these company employees or accessing the data archives takes 1d4 hours.
Executive Privilege
Upon attaining 10th level, a Corporate Agent may extend his privileges to a number of individuals equal to his Reputation bonus as “consultants” or “contractors.” These designated individuals gain all the benefits of company’s expense, VIP treatment, and company resources. The Corporate Agent may revoke these privileges at any time and appoint replacement staff members as he sees fit. It takes 1d4 hours for a Corporate Agent to secure or revoke executive privileges.
As megacorporations separate themselves from government controls and regulations, they send agents into the marketplace and distant frontiers to extend their influence. Tasked with acquiring new resources, trade goods, or information, Corporate Agents always put the needs of the company above their own. Such businesses then reward these loyal representatives with increased privileges, support, and power to call their own.
An official representative of corporate authority, the Corporate Agent gains access to resources and privileges beyond those of ordinary people. These privileges apply only as long as the Corporate Agent maintains his allegiance to the organization. Select this advanced class if you want your character to excel at business negotiations and economic interests.
The fastest path into this advanced class is the Luminary core class, though other paths also exist.


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