CLIMBER
“Climber” is an acquired template that can be added to any creature identifiable by the Life Science skill (referred to hereafter as the character). The climber template allows a character to climb more adroitly, due in part to increased upper body strength, pedextrous feet, and improved equilibrium. Climbers are common in orbital facilities where low gravity is common.
A first level character can begin play with the climber template by permanently spending 1 Edge. A character may acquire the climber template later on by undergoing endogenous metamorphosis and permanently spending 1 Edge.
CLIMBER SPECIAL QUALITIES
A climber retains all the special qualities of the character and gains the additional special qualities listed below.
Climb Speed (Ex) A climber gains a climb speed of 30 feet. Because a climber’s hand-like feet are more suited to climbing than to running, his base land speed is reduced by 10 feet. Climbers are never considered flat-footed while climbing.
Pedextrous Feet (Ex) A climber’s feet resemble elongated hands, much like the feet of a primate. This extra pair of hands provides a +4 racial bonus to Athletics (Climb) skill checks. Though these feet can be used to hold objects and aid in climbing, they lack the manual dexterity to wield weapons as easily as normal hands. Any attempt to do so incurs a –2 penalty on attack rolls.
Ability Scores: A climber gains a +2 racial bonus to their Strength score.
Skills: Same as the character’s, with a +4 racial bonus on Acrobatics skill checks.
Advancement: By character class or creature type
Level Adjustment: +0

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