CEREBRAL PROBE

One of the more grisly but effective augmentations, the cerebral probe allows the recipient to access an opponent’s knowledge.  A retractable syringe is implanted in one of the recipient’s fingers.  Fiberoptic filaments contained within the syringe can interact with the electrical impulses of an opponent’s brain.

As a full action, the recipient can extend the cerebral probe into a dead or helpless opponent’s brain with a successful Life Science skill check (DC 20).  The recipient can search for the answer to one question per two item levels.  Each answer will be truthful from the opponent’s perspective, but are also limited to the opponent’s knowledge.  A living opponent can resist the cerebral probe with a successful Will save (DC = recipient’s Life Science skill + item level). A dead opponent’s mind can only be accessed if the number of hours passed since their death is less than or equal to the cerebral probe’s item level.  This augmentation only works on creatures with brains.

Item type
Cybernetic

Comments

Please Login in order to comment!