Big Rig Talent Tree Tech Op

An engineers rig can be ride or die and how they get things done.

Energy Shield (Ex)

As a standard action, you can use your custom rig to activate an energy shield around yourself. This shield provides you with a number of temporary Hit Points equal to your Intelligence modifier plus your mechanic level. The shield remains active for 1 minute per mechanic level or until all of its temporary Hit Points are depleted, whichever comes first. Once used, you cannot use this ability again until you spend 1 Resolve Point to regain Stamina Points after a 10-minute rest; your shield automatically shuts off during this period of rest.

Bolster Armor (Ex)

As a standard action, you can use your custom rig to modify a touched suit of light armor, heavy armor, or powered armor, granting it a number of temporary Hit Points equal to half your mechanic level. Any damage to the armor or its wearer is subtracted from these temporary Hit Points first. These temporary Hit Points last 1 minute or until reduced to 0.

Once you use this ability, you can’t do so again unless you expend a Resolve Point to regain Stamina Points following a 10-minute rest.

Additionally, when acting in the engineer role during starship combat, instead of taking any other action, you can spend 1 Resolve Point to modify a single quadrant of your starship. You bolster that section of the ship’s armor or defensive countermeasures, increasing the ship’s Armor Class or Target Lock (respectively) in that quadrant by 2 for a number of rounds equal to your mechanic level; alternatively, you can restore a number of Shield Points in that quadrant equal to your mechanic level.

Boost Shield (Ex)

Your energy shield grants you a number of temporary Hit Points equal to your Intelligence modifier + double your mechanic level. In addition, if you have already used your shield, you can spend 1 Edge to use it again without having to regain Stamina Points first. This replenishes your shield’s temporary

Hit Points to full. You must have the energy shield mechanic trick to learn this trick.

Prerequisite: Energy Shield

Resistant Energy (Ex)

Even when your energy shield is inactive, the ambient energy protects you from a particular type of energy attack. Choose acid, cold, electricity, fire, or sonic. You gain resistance 5 against that energy type. You must have the energy shield mechanic trick to learn this trick.

Prerequisite: Energy Shield

Improved Resistant Energy (Ex)

Choose an additional energy type from resistant energy. You gain resistance 15 against both this and your original energy type. You must have the energy shield and resistant energy mechanic tricks to learn this trick.

Prerequisite: Energy Shield, Resistant Energy


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