ANTI-GRAV TRACTOR BEAM

The anti-grav tractor beam allows the recipient to manipulate to lift and move an object or creature.  As a standard action, you can create a beam of gravitons to lift and move an object within the model’s bulk limits up to 30 ft. in any direction with a 60-ft. range.  You can spend a standard action each round to maintain gravitational influence over an object allowing you to walk along with an object by spending a move action to move. 

Targeting a creature with the anti-grav tractor beam requires an attack roll against the creature’s EAC.  If the creature struck by the anti-grav tractor beam fails a Reflex save (DC = 10 + the item’s level) it gains the off-kilter condition and can be manipulated like an object until it is freed from the gravitational influence of the beam.  Once gravitational influence has been established over a creature the beam can be used to slam the creature into a wall, ceiling, floor, or object for 3d6 damage, but doing so immediate releases the creature from the beam’s influence.  Creature exceeding the maximum bulk of the beam are immune to its effects.  A willing creature can automatically be gravitationally influenced but still gains the off-kilter condition.

Item type
Cybernetic

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