Abundant Ammunition

Class Psychic 1, Technomancer 1

School conjuration (summoning)

Casting Time 1 standard action

Components V, S, M/DF (a single piece of ammunition)

Range Touch

Target one container touched

Duration 1 minute/level

Saving Throw none; Spell Resistance no

Description

When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or shuriken (including masterwork ammunition or shuriken, but not special materials, alchemical attributes, or nonmagical treatments on the ammunition), at the start of each round this spell replaces any ammunition taken from the container the round before. The ammunition taken from the container the round before vanishes. If, after casting this spell, you cast a spell that enhances projectiles, such as align weapon or greater magic weapon, on the same container, all projectiles this spell conjures are affected by that spell.


Comments

Please Login in order to comment!