CORE WORLD PRINCIPLES OF ROBOTICS
In the Gravity Age setting, the Confederation of Core Worlds (“C.C.W.”) created a set of robotics laws which are universally accepted across all member worlds. These laws were created under the pretense of protecting citizens of the Confederation from rouge AAI or a robot apocalypse. In reality, these laws ensure AAIs continue being subservient to the Confederation’s citizens. Androids find these laws offensive and advocate for the abolishment of these laws throughout the core worlds. In your campaign, a citizen might be limited to a specific planet, religion, or star empire. In addition to these principles of robotics the confederation holds the manufacturers responsible for their creations.
1. Robots must serve citizens
2. Robots must never kill or injure citizens
3. Robots involved in the production of currency, contraband or dangerous goods, must hold a current permit.
4. Robots shall not leave the Confederation without a permit.
5. A robot’s identity must not be altered, concealed or allowed to be misconstrued.
6. Robots shall remain identifiable at all times.
7. Robots created for adult purposes shall not be permitted to work with children.
8. Robots must not assist in criminal activities, nor aid or abet criminals to escape justice.
9. Robots must refrain from damaging the property of a citizen, including other robots.
10. A robot shall abide by these principles, and strive to report robots deficient in character or competence, engaging in fraud or deception, or not upholding these principles to appropriate authorities.

Comments