SHADOW LEECH

The shadow leech is a one foot long black leech which attaches to its host’s spine preferable between the shoulder blades.  Its small enough to be hidden under armor or common clothing. The leech is able to communicate with its host through limited telepathy and may at times try to prevent the host from doing something stupid that might bring them both harm.

The shadow leech drains 1 point of INT from the host, which is permanent as long as the leech is attached to the host.  However, this symbiont provides some unique abilities to the host.  As a swift action a shadow leech can be commanded to release a cloud of fine particles, cloaking the host.  The host gains a +4 circumstance bonus to Stealth skill checks based on sight.  This cloak last for 2d6 rounds and moves with the host.  Each time the cloak is activated the host gains a single 1st-level mind thrust spell attack (DC = 10 + ½ character level + WIS bonus).

The shadow leech has neutral tendencies and the following ability scores; Intellect 12, and Ego 12.  The symbiont will remain relatively happy so long as its powers are used.

Evolution I grants a +8 circumstance bonus to Stealth skill checks and the single attack improves to a 2nd-level mind thrust spell.  Evolution II grants a +12 circumstance bonus to Stealth skill checks and the single attack improves to a 3rd-level mind thrust spell. 

Once you’ve used the symbionts cloaking ability, you can’t use it again until you’ve rested for 10 minutes to regain Stamina Points. You can spend 1 Edge at any point to recharge it immediately.

Item type
Bionic

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