PSYCHIC TERROR

The larval form of the corpse beetle has been genetically engineered in psionic bioweapon.  This symbiont allows the host to emit a subconscious psychic howl. The attack claws at the terror centers of the brain, throwing off their enemies and making it easier to overcome their defenses. Three time per day, creatures damaged by the host’s unarmed strike or natural attack must succeed at a Ego save (DC = 10 + ½ host’s level + Ego modifier), or suffer a surge of subconscious terror, which inflicts the shaken condition on the subject for 2d6 rounds. This is a supernatural, mind-affecting, fear effect.  This symbiont drains the host of 1 Ego point until it is removed.

Once you’ve depleted your uses of psychic terror you can’t use them again until you’ve rested for 10 minutes to regain Stamina Points, though you can spend 1 Edge at any point to recharge them immediately.  Recharging psychic terror restores all three charges.  The terror unleashed by the larva is considered a supernatural effect.

Item type
Bionic

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