Valewyr, the Cloudwoad Abundant

To discuss the geography of Valewyr, though there are two other regions worth discussing and highlighting, one must first embrace the fact that one such as me can only offer a brief overview. Much briefer than previous entries because well, the nation of Valewyr happens to also be the largest continuous ecological climate on Valerick. The Valeyri Shelf is truly massive, majestic, and ancient. Though it is a mountain range by any other name, do not confuse the image your brain creates with the likes of peaks and jagged mountain tops of younger ranges like those on Durol. No much like the Sauri range on Wyriel, the Valeyri Shelf is ancient, having been around, very likely, well before the Sundering and still here long after. Its rocky exterior shows this in its erosion pattern, the roundness and wear of its peaks and plateaus. The clouded forests that dominate its valleys and lower altitudes, creeping ever higher, the overgrowth seeming century after century more determined to consume the mountains themselves, is no less ancient. In some regions and valleys it is estimated the oldest and mightiest of the trees are likely two or three centuries old, perhaps even older. These forests grow slowly, the timber from these genjico trees and others of the same family, a unique family, growing slowly, their timber stiff and powerful, their bark almost as armor. These verdant cloud forests offer a unique mixed biome, alpine yet warm, humid, almost jungle like conditions can be found often in the valleys, giving way to cooler, almost temperate zones at higher altitudes.

As one might expect this unique and massive biome is a natural wonder, home to a varied and unique ecosystem not found anywhere else on Valerick. Some of the species, or close cousins, can be found elsewhere of course, but many are the unique flora and fauna that call the mist laden and tangled forests home. I am far from qualified, however I will at least attempt to briefly introduce you to the unique geography, to give you some semblance of an idea what to expect from this region of the world and its geographical quirks.

Geography

Valewyr is an empire built on the back of sky travel and travel at altitude. Her major roadways and rail-lines even show this. They are routed and plotted to travel along the cliffs and mountains as much as possible, descending only to the necessary distances to have bridges be feasible. This is for efficency, for most every settlement of size is built at altitude, to be closer to the sun. Though many do live within the misted forests and amongst the rivers and tributaries of those valleys, that is rural country, small villages and towns, none large enough to justify rail yards or sky-ports themselves and though local road systems connect them, as do the nations waterways, they are less heavily traveled and thus less heavily patrolled, and maintained.

The Valeyri Shelf is such a vast and unique geographical feature, and it heavily effects every day life. Upon the peaks and larger cities, they are all built with massive feeder aqueduct systems and reservoirs to collect rainwater, and melt runoff from the peaks of those areas where such things are still applicable like at the northern rim, and they have man-made runoff channels and tunnels to feed it down the mountains into the river systems that feed very specifically the regions around them where there are the most people, settlements and villages below. Terrace farming is done both individually and at scale and heavy is the presence of magic as well, due to the sheer volume of and regularity of manna gem deposits within the Shelf itself.

The rainy season here lasts a few months on end, drenching the landscape in what most would call winter, and this has direct environmental effects to the south, the topography affecting air currents in such a way that means clouds do not move far enough whilst full enough to rain on what has become the Great Bala except for an exceedingly short window of time each year when what is known as the Southwestern Sidewinder currents occur, a brief window, usually no more than two months, where the natural air currents of the region and continent are heavily disrupted by cool twisting currents of high speed and force that twist across it from the northeast, not entirely unlike a sidewinder. Most otherwise it rains at least once to twice a week in the Shelf, regardless where you are, and in the four month rainy season it's at least daily showers, and the mist will be ever thick, condensing and feeding water to the plant life from its sheer density.

Maps

  • Valewyr, the Sun-Kissed Empire
Alternative Name(s)
Valeyri Shelf
Type
Mountain Range
Owning Organization

The Twin Rivers



No discussion of the Shelf is complete without briefly keying on the twin ladies of the shelf, the river systems which ultimately feed the valleys and the entire water system and ecosystem of the shelf, the dominant rivers whom lend their name to the system of all their feeders and tributaries. To the north, the Atakirn river, named for the first vessel to ever sail its entire length to the sea, this river is a slower much more kind and navigable option, wide, deep, calm. The entire Atakirn basin and all its tributaries and feeders makes up the second largest singular river system on all of Valerick, only matched of course by its sister to the south.

The Alfari, though also known in Rohara where it begins as the Prattle, is a monsterous, wide, fast flowing river that has carved entire valleys and even seemingly leveled stretches of hilly land within the shelf. Its width at some of its widest points is easily twenty kilometers, and this major artery and all its feeders and tributaries are the largest known natural single drain river system on the planet, that is the largest volume of fresh water being moved through but one exit to the ocean. The Alfari is also unique in that it has, at multiple points along its path, found cracks or small caverns and likely over an immeasurable amount of time, carved an entire tunnel through corners and edges of mountains, entirely enclosed, sometimes for hundreds of meters before re-emerging. There are no less than six such stretches along the Alfari along, and several of its tributaries have similar stretches along their lengths as well. Its a truly unique system, for even its sister the Atakirn to the north has no such stretches along its length.

Scaled Mist Ridges



This region in the deep southwestern edge of the Shelf, bordering the Emberstone Badlands, is the only part of the Shelf that the Valewyrian Empire does not exert control over, and no settlements and none of its people live within it. This is because it is not really considered worth the investment to take. Likely affected by the Emberstone Badlands itself the scarring of reality extends into this area like a bulging tumor. The valleys here are stagnant, waterlogged, overgrown even more so than the rest of the Shelf. The waters putrid, stinking, toxic, with regular bubbling free of noxious and poisonous gases. Living amongst this all manner of foul creature and entity, and the Nathaione, a vicious race of snake like bestials.

Though the Valewyrian Empire could militarily crush them, even though the numbers of the snake-folk are not truly known, it is not considered worth the effort for the region is dead, hallowed out, a toxic wasteland within the otherwise verdant shelf. It is even believed, most dangerously, that the manna gem deposits within this region are likely poisoned, an otherwise implausible feat, having been metaphorically changed over likely thousands of years of void exposure within the very soil, stone and earth of the region, and becoming Void-stone. Given the regularity of Void-stone and Void Dust usage among the Nathaione, regardless of how, whether it be from a meteor impact untold ages ago as the Magisterium would suggest, or a chemical process over a massive length of time, it is widely accepted the region would be littered with deposits of Void-stone instead of Manna Gems, and thus it would not be worth the blood, lives, and resources to wage an offensive campaign in the thick toxic fogs and marshy overgrown terrain to dislodge and wipe out the foul creatures. Instead the empire merely guards its borders with this region with vicious force, and large scale skirmishes with raiding parties and war bands of Nathaione are often some of the first, and even only practical experience many get in their two years of mandatory military service.


Cover image: by Keon Croucher (Made on Inkarnate)

Comments

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Sep 22, 2025 22:23 by Snow Celeste

I absolutely adore the opening of your post—it vividly paints the landscape, and I feel like I’m my own traveler, gently exploring Valewyr. I really love the detail about the rain and aqueduct systems; it makes the infrastructure feel lived-in and realistic. The descriptions of the Valeyri Shelf, the twin rivers, and the Scaled Mist Ridges bring the geography to life, highlighting both the beauty and the danger of the region. The way you contrast the verdant forests with the toxic, overgrown bandlands is especially striking. Wonderful work—it really makes the world feel immersive and tangible.

Sep 23, 2025 01:59 by Keon Croucher

Thank you so much for these kind words <3 I'm really happy with how this turned out and makes me happy you enjoyed it :D

Keon Croucher, Chronicler of the Age of Revitalization
Nov 18, 2025 23:34 by Dr Emily Vair-Turnbull

'Twin ladies of the shelf' is such a great name for two rivers. Also, I love cloud forests. Would love a ride on the railway line. :)

Emy x
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