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Ham Agamar

6 Level (0/23000 XP for level-up) Soldier Background Half-Orc Race / Species / Heritage Chaotic Neutral Alignment
Barbarian
Level 5
Hit Dice: 4/5
1d12+3 Class 1
Fighter
Level 1
Hit Dice: 1/1
1d10+3 Class 2

STR
19
+4
DEX
15
+2
CON
16
+3
INT
8
-1
WIS
14
+2
CHA
11
+0
75
Hit Points
+3
Initiative (DEX)
19
Armor Class (AC)
+3
Prof. Bonus
40
Speed (walk/run/fly)
15
Passive Perception
4 / 4
Rage
3 / 3
Magic Sense
1 / 1
Relentless Endurance
3 / 3
Bolstering Magic
+6 Expertise Bonus
+3 Proficiency Bonus
+8 Strength
+3 Dexterity
+7 Constitution
+0 Intelligence
+6 Wisdom
+1 Charisma
saving throws
+3 Acrobatics DEX
+3 Animal Handling WIS
+0 Arcana INT
+8 Athletics STR
+1 Deception CHA
+0 History INT
+3 Insight WIS
+4 Intimidation CHA
+0 Investigation INT
skills
+3 Medicine WIS
+0 Nature INT
+6 Perception WIS
+1 Performance CHA
+1 Persuasion CHA
+0 Religion INT
+6 Sleight of Hand DEX
+6 Stealth DEX
+6 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Longsword +7 STR 1d8+4 Slashing
 Versatile
Greatclub +7 STR 1d8+4 Bludgeoning
 Two-Handed
Javelin +7 STR 1d6+4 Piercing
 Thrown (30/120)
Unarmed Strike +7 STR 1+4 Bludgeoning
Glaive +8 STR 1d10+4 Slashing
 Martial, heavy, reach, two-handed, +1
Attacks

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 43, Platinum: 0 Money
Common, Orc, Light Armor, Martial Weapons, Simple Weapons, Medium Armor, Dice Set, Vehicle (Land)

Languages & Proficiencies
A man of simple pleasures, once renowned as the Right Hand of the Avlaian General, Gerard Boone.
However that was a long time ago, before the Grand Duchy balkanized, and he has since faded from the public eye.

Notes


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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Player's Handbook p40

Half-Orc

ability score increase: +2 Strength, +1 Constitution
age: Half-orcs mature a little faster than humans, reaching adulthood around age 14. They age noticeably faster and rarely live longer than 75 years.
alignment: Half-orcs inherit a tendency towards chaos from their orc parents and are not strongly inclined toward good. Half-orcs raised among orcs and willing to live out their lives among them are usually evil.
Size: Medium
speed: 30ft
Languages: Common, Orcish
race features:
Darkvision. Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.

Menacing. You gain proficiency in the Intimidation skill.

Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.

Savage Attacks. When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

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HamAgamar.

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