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Kelgorath

6 Level (0/23000 XP for level-up) Wayfarer Background Half - Brimstone Dragon (Red) Race / Species / Heritage Chaotic Neutral Alignment
Fighter (Warding Duelist)
Level 6
Hit Dice: 6/6
1d10+4 Class 1

STR
20
+5
DEX
15
+2
CON
19
+4
INT
12
+1
WIS
12
+1
CHA
8
-1
50
Hit Points
+2
Initiative (DEX)
23
Armor Class (AC)
+3
Prof. Bonus
30
Speed (walk/run/fly)
14
Passive Perception
+6 Expertise Bonus
+3 Proficiency Bonus
+13 Strength
+4 Dexterity
+11 Constitution
+2 Intelligence
+3 Wisdom
+3 Charisma
saving throws
+2 Acrobatics DEX
+1 Animal Handling WIS
+1 Arcana INT
+11 Athletics STR
-1 Deception CHA
+1 History INT
+4 Insight WIS
+2 Intimidation CHA
+1 Investigation INT
skills
+1 Medicine WIS
+1 Nature INT
+4 Perception WIS
-1 Performance CHA
-1 Persuasion CHA
+1 Religion INT
+2 Sleight of Hand DEX
+5 Stealth DEX
+4 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Battle Axe +8 STR 1d8+5 Slashing
 Versatile (1d10)
Longsword +8 STR 1d8+5 Slashing
 Versatile (1d10)
Handaxe (8) +8 STR 1d6+5 Slashing
 Ligh⁠t, thrown (range 20/60)
Attacks
[Racial]:

Ability Score Increase: Your Strength score increases by 2 and your Constitution by 1.

Draconic Ancestry: Fire Resistance

Chromatic Warding: you become immune to the damage type associated with your Chromatic Ancestry. Once you use this trait, you can't do so again until you finish a long rest.

Damage Resistance: You resist the damage type associated with your draconic ancestry. (Fire)

Breath Weapon: You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of exhalation must make a saving throw, the type of which is determined by your draconic ancestry. (Fire)


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[Background]:

Background Strength & Weakness: +2 STR, and a -1 WIS (Cannot be the same stat)

Background Boon: Other - Aberrant Dragonmark: Blade Ward Rework

  • Expertise in Athletics.

  • Heavy Armor Master.

  • ----------
    [Class]:

    Fighting Style: Two-Weapon Fighting

    Second Wind:

    ----------
    [Feats]:

    Heavy Armor Master:


    ------











    Features & Traits
    Ravenfrost Plate
    Chain mail
    Longsword
    Greatsword
    Light Crossbow
    Bolts (20)

    -----
    Explorer’s Pack:

    Backpack
    Bedroll
    Mess kit
    Tinderbox
    Torches (10)
    Days of Rations (10)
    a Waterskin

    ----

    Fire Opal (1)
    Soul Coin (1)
    Hellstone Pendant
    Blade of Rot

    Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 190, Platinum: 0 Money
    Languages: Common, Draconic, Giant. Halfling
    Armor: All armor, Shields
    Weapons: Simple weapons, Martial Weapons

    Languages & Proficiencies
    I face problems head-on. A simple direct solution is the best path to success.
    I don't pay attention to the risks in a situation. Never tell me the odds.
    I enjoy being strong and like breaking things.
    I can stare down a hellhound without flinching.

    I judge people by their actions, not their words.
    When I set my mind to something, I follow through no matter what gets in my way.
    I bluntly say what other people are hinting or hiding.
    I place no stock in wealthy or well-mannered folk. Money and manners won't save you
    from a hungry owlbear.

    Thinking is for other people. I prefer action.
    I'm oblivious to etiquette and social expectations.
    I eat like a pig and have bad manners.
    I'm always picking things up, absently fiddling with them, and sometimes accidentally
    breaking them.

    Personality Traits
    In life as in war, the stronger force wins.
    People's strength shall be tested; the strong will thrive, the weak are trampled.
    Everyone should be free to pursue his or her livelihood.
    I work hard to be the best there is at my craft. (Warrior)
    Nothing should fetter the infinite possibility inherent in all existence.

    Ideals
    Aenix - Rival
    Mentiras - Adoptive mother figure

    Bonds
    I follow my own whims.
    I have an obvious tell when I lie.
    I can't stand still for longer than ten seconds.
    I am not trustworthy, and I don't like it when people depend on me.
    I am extremely blunt, and have no tact whatsoever.
    Once I start something, I must see it out to the end.
    I don't care if I kill. We all die eventually... right?

    Flaws
    He is a product of a Giant named Vortigern and a Dragoness named Aine, thus being a Half-Dragon with the stature of a Half-Giant. His Giant name is Agravain.

    Height: 6'8

    His axes are called Slaughter and Carnage. Sword has yet to be given a name.

    Notes


    ™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
    To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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