Crush
5-level Transmutation
Casting Time: 1 action
Range/Area: 120"
Components: Somatic, Material
Materials: Iron
Duration: Concentration (maximum 1 minute)
Damage/Effect: force
With a collision of the caster's hands a target within range is enclosed by intense gravitational forces crushing it from all sides.
The target takes 4d10 + magician proficiency bonus in force damage and must make a strength savings throw. On a failed save the target is also restrained. The target can reroll the save at the end of its turn to end the restraint. If concentration is maintained the magician can redirect the Crush spell against the same target in following turns.
The target takes 4d10 + magician proficiency bonus in force damage at the start of each of the magician's turns that it is also restrained by "Crush".
At higher levels: Damages increases by d10 damage for each two spell slots above 5th level
Available for: Bronze God's Dreamworld