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Otterfolk

ability score increase: +2 Dex, +1 Chr
Size: Medium
speed: Your base walking speed is 25 feet, and you have a swimming speed of 40 feet.
Languages: Common Tongue, and one of choice.
race features:
One with Water

One with Water

Your people took to the rivers and lakes and made them their domain, now webbed feet and slicked fur aid you in navigating aquatic environments. Your base walking speed is 25 feet. You gain a natural swim speed of 40 feet and may hold your breath for a number of minutes equal to ten times your constitution modifier (minimum 10 minutes).
Cute & Cuddly

Cute and Cuddly

You have proficiency in the Persuasion and Performance skills.
Bite

Wicked Smile

Your powerful maw, filled with needle-like teeth, is a natural weapon, which you can use to make unarmed strikes. If you hit, you deal piercing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Natural Acrobat

Natural Acrobat

You have proficiency in the Acrobatics skill.
Protective Pelt

Protective Pelt

You have a thick pelt. When you aren’t wearing armor, your AC is 11 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor. You also gain cold resistance thanks to your wonderful pelt.

Created by

Raven Gladstone.

Statblock Type

Playable Races

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