| +6 | Expertise Bonus | |
| +3 | Proficiency Bonus |
| +0 | Strength | |
| +7 | Dexterity | |
| +3 | Constitution | |
| +6 | Intelligence | |
| +1 | Wisdom | |
| +2 | Charisma |
| +4 | Acrobatics | DEX | |
| +1 | Animal Handling | WIS | |
| +6 | Arcana | INT | |
| +0 | Athletics | STR | |
| +2 | Deception | CHA | |
| +3 | History | INT | |
| +4 | Insight | WIS | |
| +2 | Intimidation | CHA | |
| +3 | Investigation | INT |
| +4 | Medicine | WIS | |
| +3 | Nature | INT | |
| +4 | Perception | WIS | |
| +2 | Performance | CHA | |
| +2 | Persuasion | CHA | |
| +6 | Religion | INT | |
| +7 | Sleight of Hand | DEX | |
| +7 | Stealth | DEX | |
| +1 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Greatsword | +3 | STR | 2d6 | slashing | |
| Heavy, two-handed | |||||
| Crossbow | +7 | DEX | 1d8+4+4 | piercing | |
| Ammunition (range80/320), loading, two-handed | |||||
| Two-Birds Sling | +7 | DEX | 1d4+5+4 | bludgeoning, magic | |
| Ammunition (range 30/120), magic | |||||
| Dagger of the Barbed Devil | +5 | DEX | 1d4+5+4 | piercing,magic | |
| Finesse, light, thrown (range 20/60), magic | |||||
| Duergar Dagger | +4 | DEX | 1d4+4+4 | piercing | |
| Finesse, light, thrown (range 20/60) | |||||
| Gaeda's Longbow | +4 | DEX | 1d8+4+4 | piercing | |
| Ammunition (range 150/600), heavy, two-handed | |||||
| Mordant Blade | +4 | DEX | 2d6+4+4 | slashing,magic | |
| Heavy, two-handed | |||||
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Basic Rules , pg. 230
0-level (Cantrip) Evocation
Basic Rules, pg. 239
1-level Evocation
Statblocks for your Trinkets, businesses, building, castles, empires.