| +4 | Expertise Bonus | |
| +2 | Proficiency Bonus |
| +7 | Strength | |
| +4 | Dexterity | |
| +8 | Constitution | |
| +4 | Intelligence | |
| +4 | Wisdom | |
| +4 | Charisma |
| +4 | Acrobatics | DEX | |
| +4 | Animal Handling | WIS | |
| +4 | Arcana | INT | |
| +7 | Athletics | STR | |
| +4 | Deception | CHA | |
| +4 | History | INT | |
| +6 | Insight | WIS | |
| +6 | Intimidation | CHA | |
| +4 | Investigation | INT |
| +6 | Medicine | WIS | |
| +4 | Nature | INT | |
| +6 | Perception | WIS | |
| +4 | Performance | CHA | |
| +4 | Persuasion | CHA | |
| +4 | Religion | INT | |
| +4 | Sleight of Hand | DEX | |
| +4 | Stealth | DEX | |
| +6 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Greataxe | +7 | STR | 1d12+5+5 | Slashing | |
| Heavy, Two-handed | |||||
| Sapping Sting | +6 | INT | 1d4 | Necrotic | |
| Con DC 14 Target falls Prone | |||||
| Handaxe | +7 | STR | 1d6+5+5 | Slashing | |
| Light, Thrown (20/60) | |||||
| Javelin | +7 | STR | 1d6+5+5 | Piercing | |
| Thrown (range 30/120) | |||||
| Scimitar | +7 | STR | 1d6+5+5 | Slashing | |
| Finesse, Light | |||||
| Scimitar Offhand | +7 | STR | 1d6+5 | Slashing | |
| Finesse, Light | |||||
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.