Medium humanoid (gnoll), chaotic evil
Armor Class: 16 (Chain Mail)
Hit Points: 127 (15D8+60)
Speed:
30 ft
Saving Throws: Constitution +8, and Wisdom +5
Skills: Intimidate +5, and Perception +5.
Senses: Darkvision 60ft, and Passive Perception 15.
Languages: Gnoll & Abyssal
Challenge Rating: 9 (5,000XP)
Aura of Blood Thirst
If the Flind isn't
Incapacitated, any creature with the
Rampage Trait can make a
Bite Attack as a
Bonus Action while within
10 feet of the flind.
Actions
Multiattack
The Flind makes
Three Attacks: One with each of its different
Flail Attacks or
Three with its
Longbow.
Flail of Madness
Melee Weapon Attack: +9 To Hit, Reach 5ft, One Target. Hit:
10 (1D10+5) Bludgeoning Damage, and the target must make a
DC 16 Wisdom Saving Throw. On a
Failed Save, the target must make a
Melee Attack against a random target within its reach on its next
Turn. If it has no targets within its reach even after moving, it loses its
Action on that
Turn.
Flail of Pain
Melee Weapon Attack: +9 To Hit, Reach 5ft, One Target. Hit:
10 (1D10+5) Bludgeoning Damage Plus
22 (4D10) Psychic Damage.
Flail of Paralysis
Melee Weapon Attack: +9 To Hit
, Reach 5ft, One Target. Hit:
10 (1D10+5) Bludgeoning Damage, and the target must
Succeed on a
DC 16 Constitution Saving Throw or be
Paralyzed until the end of its next
Turn.
Longbow
Ranged Weapon Attack: +4 To Hit, Range 150/600ft, One Target. Hit:
4 (1D8) Piercing Damage.