Large fiend (demon), chaotic evil
Armor Class: 14 (Natural Armour)
Hit Points: 110 (13D10+39)
Speed:
40 ft
Saving Throws: Dexterity +4, Constitution +6 & Wisdom +5
Damage Resistances: COLD, FIRE, LIGHTNING, BLUDGEONING, PIERCING, AND SLASHING FROM NONMAGICAL ATTACKS.
Damage Immunities: POISON
Condition Immunities: CHARMED, FRIGHTENED & POISONED
Senses: Darkvision 60ft & Passive Perception 12
Languages: Abyssal,Gnoll and Telepathy 120ft
Challenge Rating: 8 (3,900XP)
RAMPAGE:
WHEN IT REDUCES A CREATURE TO 0 HIT POINTS WITH A MELEE ATTACK ON ITS TURN, THE SHOOSUVA CAN TAKE A BONUS ACTION TO MOVE UP TO HALF ITS SPEED AND MAKE A BITE ATTACK.
Actions
MULTIATTACK:
THE SHOOSUVA MAKES TWO ATTACKS: ONE WITH ITS BITE AND ONE WITH ITS TAIL STINGER.
BITE:
MELEE WEAPON ATTACK:
+7 TO HIT, REACH 5FT, ONE TARGET: HIT:
26 (4D10+4) PIERCING DAMAGE.
TAIL STINGER:
MELEE WEAPON ATTACK
: +7 TO HIT, REACH 15FT, ONE CREATURE. HIT:
13 (2D8+4) PIERCING DAMAGE, AND THE TARGET MUST SUCCEED ON A
DC 14 CONSTITUTION SAVING THROW OR BECOME POISONED. WHILE POISONED, THE TARGET IS ALSO PARALYZED. THE TARGET CAN REPEAT THE SAVING THROW AT THE END OF EACH OF ITS TURNS, ENDING THE EFFECT ON ITSELF ON A SUCCESS.