The dwarven geomancer is a 2nd-level spellcaster. Its spellcasting ability is Wisdom, Spell Save DC = 13, Spell Attack = 1d20+5 . The geomancer knows the following spells:
Spell Level | Spell | Attack/Saving Throw, Range, Concentration | Effect(s) | Per Higher Level |
---|---|---|---|---|
0 (at will) | Acid Splash | 1 target or 2 targets within 5 ft., Range = 60 ft., Dex Save | Fail =] 1d6 acid damage. | |
Poison Spray | Range = 10 ft., Con Save | Fail =] 1d12 poison damage | ||
1 (3 slots) | Bless | Friendly, Range = 30 ft., 3 targets, Concentration up to 1 min | Add 1d4 to attack rolls and saving throw | +1 target |
Earth Tremor | AOE, self (10-foot radius), everyone Dex Save other than you | Fail =] 1d6 bludgeoning damage and is knocked prone | +1d6 |
Dagger Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.