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Reaction Table

The GM can use the table below to roll or choose a character or group’s initial attitude.


2D6INITIAL REACTION
2Hostile: The target is openly hostile. He may attack if possible, or otherwise betray, report on, or hinder the party at the first opportunity. He doesn’t help without an overwhelming reward or threat of some kind.
3Unfriendly: The character isn’t interested in helping unless he has little choice and/or is offered a substantial payment or reward.
4–5Uncooperative: The target isn’t interested in getting involved unless there’s a significant advantage to himself.
6–8Neutral: The character has no particular attitude toward the group. He expects fair payment for any sort of favor or information.
9–10Cooperative: The character is generally sympathetic. He helps if he can for a small fee, favor, or kindness.
11Friendly: The individual goes out of his way for the hero. He likely does simple tasks for very little, and is willing to do more dangerous tasks for fair pay or other favors.
12Helpful: The target is anxious to help the hero and probably does so for little or no reward.

Created by

Freewolf.

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