A finely dressed trader with a keen eye for financial gain.
Motives and Tactics: Motives & Tactics: Buy low and sell high, create demand, inflate
prices, seek profit
Difficulty: 12 |
Thresholds: 4/8 |
HP: 3 |
Stress: 3
ATK: -4 | Club: Melee | 1d4+1 phy
Experience: Shrewd negotiator +3
Features
Preferential Treatment - Passive: A PC who succeeds on a
Presence Roll against the Merchant gains a discount on
purchases. A PC who fails on a Presence Roll against the
Merchant must pay more and has disadvantage on future
Presence Rolls against the Merchant.
The Runaround - Passive: When a PC rolls a 14 or lower
on a Presence Roll made against the Merchant, they
must mark a Stress