Moon Knight (npc)
Power | APs | Link | FC | Notes |
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Moon beam blast | 04 | Body | 3 | ( Energy Blast )(Honshu only) Range: Normal, Type: Dice. This power allows a character to fire a bolt of pure energy from any particular part of the body, such as the eyes or hands. This power is a physical attack, with APs serving as both AV and EV. A character sheet should define which type of Energy Blast is fired when purchasing this power (Light, magnetic, radiation, sonic, cosmic, etc) |
Air Walking | 03 | Will | 2 | (Honshu only) Range: Self, Type: Auto, This power allows a character to walk, fight, and run on the air itself as if it were solid ground. While airbound, the character can move at normal land movement rate in any direction (including straight up and straight down) The APs of Power equal the minimum height from ground level that the user can attain by Air Walking. Some form of atmosphere must be present for this power to function. Air Walking will not work in outer space or in a vacuum. |
Exorcism | 08 | no | 1 | Fatiguing(Mark Specter only) |
1d10+1d10 | 2d10doesnotreroll-and-addifdoubles |
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Skill name | (Subskills) | APs | FC | Notes |
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Acrobatics | (all) | 05 | 7 | - |
Detective | Clue analysis, Identification Systems | 03 | 4 | - |
Gadgetry | (all) | 07 | 8 | - |
Martial Artist | (all) | 06 | 6 | - |
Medicine | First aid, Medical treatment, Surgery | 03 | 5 | - |
Military Science | Camouflage, Demolitions, Tracking | 06 | 5 | - |
Thief | Escape Artist, Locks and Safes, Pick Pocketing, Security Systems, stealth | 04 | 7 | - |
Weaponry | (all) | 05 | 6 | Exotic Weapons subspecialty is for Moon Knight's custom-designed Gadget weapons. |
Vehicles | Land, Water, Air | 05 | 4 | - |
- Iron Nerves,
- Lightning Reflexes,
- Headquarters: confined
- Mistrust,
- Secret Identity,
- Minor Physical Restriction (Knee Braces),
- Serious Psychological Instability (Hears Egyptian God Honshu talking to himWhen active, Motivation becomes Seeking Justice.}
Millionaire Business Owner / Scholar Egyptian
: Wealth 5 ( Approx. Annual Income : $40,000)
- Force Shield 04, R#4, Body:2
Link: STR, Range: Normal, Type: Auto, Base Cost: 10, Factor Cost: 5
This power allows a character to create a shield of physical energy which provides protections from physical attacks. Anyone protected by a force shield has the APs of Power added to his RV against physical attacks.
The Force shield called into being is circular in shape, possesses an approximate diameter of four feet, and can be projected at range. Such a shield is useless again attacks which originate from behind the character unless the character establishes the shield there, in which case the character is defenseless against frontal assault.
- Scarab Sleep Grenades x 4 {Body:1, Fog , 2 (Fog is a tranquilizing gas, white-gray in color), Mental Blast: 2, R#;3}
Fog: Area Effect, Mental Blast: Area Effect
- Scarab Flash Bang x 4 {Body:1, Flash:3, R#:3
- Scarab Tear Gas x4 {Body:1, Fog , 2 (Fog is a choking gas, white-gray in color), Mental Blast: 2, R#;3}
Fog: Area Effect, Mental Blast: Area Effect
- Swingline and Scarab Grapple {Body:7, EV:3, R#:3}
- Crescent Moon Throwing Knives x 4 {Body:4, EV:3, Gliding:e, R#:2}
- Armored Gauntlets, Leg Guards {Body :4, R#:2}
- Industrial Cable Ties x 4 {Str:6, Body:1, R#:2}c
- Baton {Body:5, EV:2, R#:2}
- Hover Crescent Board {Str:3, Body:5, R#:3, Flight:3}
- Magic Powered x4
- Watch ( Lex Labs Passive Sensor)
- Light Shield Projector (wrist)
-
Mark Specter must be having a Wealth subplot again: his day job is listed as "Millionaire Business Owner" but his current Wealth is only an approximate annual income of $40,000. Clearly the business is currently demanding more of his attention!
Attribute
Benchmark (based on current attributes above)
DEX (Dexterity)
The person possesses agility equivalent to individuals well honed in atheletic prowess. Examples: gymnasts, stunt men or women, circus aerialists.
STR (Strength)
The individual has exceptional human strength. Lifting range: 400-800 pounds.
BODY (Body)
The individual is conditioned to withstand moderate damage without great pain. They may withstand blunt attacks as a prizefighter or a martial artist.
INT (Intelligence)
This individual is the equivalent of a particularly bright high school student.
WILL (Willpower)
The person has a focused will and can summon the courage to save victims from hazardous situations such burning buildings. They might naively risk his life for stories or glory.
MIND (Mind)
This person's mind is conditioned to withstand stressful conditions similar to those faced by police officers, firemen and doctors.
INFL (Influence)
This person has the ability to hold and draw the attention of a small audience.
AURA (Aura)
This individual possesses an aura equivalent to a very amiable person, such as an actor or a priest.
SPIRIT (Spirit)
The person's Spirit is equivalent to that of an individual who can weather an assault on his or her core beliefs.
WEALTH
This person can afford to spend up to $800 per week