Darkvision: 60 feet.
Horns: Minotaur can use their horns to make unarmed strikes. On a hit, they deal 1d6 + Strength modifier piercing damage.
Goring charge: If Minotaur move at least 10 feet straight toward a creature and then hit it with a melee attack on the same turn; they can use a bonus action to make a horn attack.
Labyrinthine recall: Minotaur can perfectly recall any path they have traveled.
Marsh strider: Water Buffalo ignore difficult terrain caused by mud, swamps, or shallow water.
Beast of burden: Gain proficiency in Athletics. If already proficient, gain expertise.