Ancestral warriors descended from prehistoric beasts, often larger and fiercer, these Tabaxi resemble saber-toothed tigers.
Darkvision: 60 feet.
Feline agility: As a bonus action, Tabaxi can double their speed until the end of the turn. Once used, the Tabaxi can't use it again until they move at least 5 feet on a separate turn.
Cat's claws: Tabaxi have retractable claws that deal 1d4 slashing damage and count as natural weapons.
Cat's talent: Tabaxi have proficiency in Perception and Stealth.
Ancient might: When Sharagni make an unarmed strike or claw attack, they can roll a d6 instead of a d4 for damage.
Relentless charge: When reduced to 0 hit points but not killed outright, Sharagni can choose to drop to 1 hit point instead, once per long rest.