Spell attack +9
Spell save Dc 17
Toll the Dead: Wis save 17, 2d8 or 2d12 if damaged
Ray of frost: +9 to hit range 60ft 2d8 + removes 10 movement until your turn
Message
Chill touch: +9 to hit range 120ft 2d8 necro + target can't heal until your next turn
Hold Monster: range 90ft Wis 17 save on fail target is paralyzed for 10 turns targets may make another saving throw on their turn.
Two 5th lvl slots
Banishment: range 60ft Cha 17 saving throw. Banish a target for 10 turns
Blight: range 30 feet Con 17 saving throw if failed, target takes 8d8 necro damage
Three 4th lvl slots
Vampiric Touch: range touch +9 to hit 3d6 necro damage heal for half the damage dealt
three third lvl slots
Three second lvl slots
Chromatic orb: range 90ft +9 to hit 3d8 of any damage you would like (except force and radiant)
False life range self, gain 1d4 +6 temp hit points
Ray of sickness range 60ft +9 to hit 2d8 poison damage on hit target makes con 17 save or be poisoned until your next turn.
Four Lvl 1 slots
cast one of the many spells
Melee attack: make an attack using his short sword +6 to hit 1d6+4 slashing damage.
Misty step using a second-level or higher slot. Range 30ft
Legendary Resistance 2/2
Summon The Skeleton Legion. Throw an orb of necrotic energy 30ft. In a 15ft cube, the legion will appear from the ground. May be used once.
Summon Torg: At the start of a round, you may summon Torg to come crashing through one of the walls of the chamber. may be used once
Upon reaching 125 health misty step to larida and appear to melt into the floor, taking her to the wine cellar.