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Monster Manual

Swarm of Quippers CR: 1

Medium swarm of tiny beasts, unaligned
Armor Class: 13
Hit Points: 28 8d8-8
Speed: 0 ft , fly: 40 ft

STR

13 +1

DEX

16 +3

CON

9 -1

INT

1 -5

WIS

7 -2

CHA

2 -4

Damage Resistances: bludgeoning, piercing, slashing
Condition Immunities: charmed, frightened , paralyzed, petrified, prone, restrained, stunned
Senses: darkvision 60ft., passive Perception 8
Challenge Rating: 1 ( 200 XP)

Blood Frenzy. The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.   Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny quipper. The swarm can't regain hit points or gain temporary hit points.   Water Breathing. The swarm can breathe on ly underwater

Actions

Bites. Melee Weapon Attack: +5 to hit, reach 0 ft ., one creature in the swarm's space. Hit: 14 ( 4d6 ) piercing damage, or 7 ( 2d6 ) piercing damage if the swarm has half of its hit points or fewer.


Created by

Guardaboschi.

Statblock Type

Monster

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