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Deep Magic Volume 1

Roaming Pain

1-level Necromancy

Casting Time: 1 action
Range/Area: 30ft.
Components: Verbal, Somatic
Duration: Concentration, 1 minute
Attack/Save: CON Save
Damage/Effect: Control
You afflict a single humanoid within range with severe pain in a random part of its body. Roll a d6 and consult the table to determine the spell’s initial effect.
d6Effect
1Head - Incapacitate
2Throat - Unable to speak coherently or cast spells with verbal components
3Chest - Cannot take bonus actions
4Abdomen - Disadvantage on CON saving throws
5Arm - Disadvantage on attack rolls, STR and DEX skill checks
6Leg - Movement halved
The target must make a Constitution saving throw. On a successful save, it is able to function despite the pain and ignore the effects. At the start of the target’s turn each round for the duration of the spell, roll again on the table to see where the pain affects the target in that round.
Available for: Wizard with Chaos Specialization

Created by

tokranepo.

Statblock Type

Spell

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