Remove these ads. Join the Worldbuilders Guild

Severe Temporary Insanity


d100Effect (Duration is 1d6 days)
01-10The character is compelled to repeat a specific task, such as washing hands, touching something, praying, counting items, etc. for 1d10 minutes each day.
11-20The character experiences vivid hallucinations that give them disadvantage on ability checks.
21-30The character suffers an extreme bout of paranoia. They have disadvantage on Wisdom & Charisma checks.
31-40The character suffers an intense revulsion for a particular location, object, or person, as if under the antipathy effect of the Antipathy/Sympathy spell.
41-45The character suffers a powerful delusion. The character imagines they are under the effect of a random magical potion.
46-55The character becomes attached to a "lucky charm," such as an object or person, & has disadvantage on attack rolls, ability checks, & saving throws while more than 30' from it.
56-65The character suffers from either hysterical blindness (25%) or hysterical deafness (75%).
66-75The character experiences uncontrollable tremors or tics, imposing disadvantage on all attack rolls, ability checks, & saving throws that involve Strength or Dexterity.
76-85The character becomes highly distracted & unable to focus. They have disadvantage on Intelligence & Wisdom ability checks & have disadvantage when making concentration checks for spells & special abilities.
86-90Whenever the character takes damage, he or she must succeed on a DC 15 Wisdom saving throw or be affected as though under the Confusion spell. The confusion lasts for 1 minute.
91-95The character becomes mute & unable to speak.
96-100The character falls unconscious. No amount of jostling or damage can wake the character.

Created by

Baron_Imperious2.

Statblock Type

Generic, Table

Link/Embed