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Potential Boons of the Creature


d10Boon
1You gain a +10 bonus to one ability score, or +2 to five ability scores.
2You gain 40' to your movement speed.
3You gain proficiency with five skills, tools, or languages.
4You have advantage when making a saving throw with up to three abilities.
5You have 120' Darkvision.
6You have +5 AC due to natural armor.
7You have natural weapons to make unarmed strikes, such as a bite or claws attack. When you hit with them, the strike deals 1d10 + your Strength/Dexterity modifier. The strike also does additional damage (acid, cold, fire, lightning, necrotic, poison, etc.) equivalent to either your spell attack bonus or your Constitution modifier + your proficiency bonus, whichever is higher.
8You can innately cast or gain a spell-like ability equivalent to casting one 5th-level spell, or a number of spells that have a combined level that is equal to or less than five, once per long rest.
9You can innately cast or gain a spell-like ability equivalent to casting up to two cantrips at will.
10Roll again.

Created by

Baron_Imperious2.

Statblock Type

Generic, Table

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