| d10 | Boon |
|---|
| 1 | You gain a +4 bonus to one ability score, or +2 to two ability scores. |
| 2 | You gain 20' to your movement speed. |
| 3 | You gain proficiency with two skills, tools, or languages. |
| 4 | You have advantage when making a saving throw with one ability. |
| 5 | You have 60' Darkvision. |
| 6 | You have +2 AC due to natural armor, such as from fur or scales. |
| 7 | You have natural weapons to make unarmed strikes, such as a bite or claws attack. When you hit with them, the strike deals 1d4 + your Strength/Dexterity modifier. The strike also does additional damage (acid, cold, fire, lightning, necrotic, poison, etc.) equivalent to either your spell attack bonus or your Constitution modifier + your proficiency bonus, whichever is higher. |
| 8 | You can innately cast or gain a spell-like ability equivalent to casting one 2nd-level spell or two 1st-level spells once per long rest. |
| 9 | You can innately cast or gain a spell-like ability equivalent to casting a cantrip a number of times equal to your proficiency bonus once per long rest. |
| 10 | Roll again. |