| Weapon | Range | Damage | AP | RoF | Shots | Weight |
|---|---|---|---|---|---|---|
| S&W .357 | 12/24/48 | 1 | 1 | 6 | ||
| Notes: | ||||||
| +1 Winchester .45 | 24/48/96 | 2 | 2 | 1 | 15 | |
| Notes: | ||||||
| Hunting Knife | STR + + 1d6 | |||||
| Notes: | ||||||
| Armour Type | Location | Value | Stacks | Weight |
|---|---|---|---|---|
| Flak Jacket | torso +arms | 3 | no | |
| Leather hat | head | 2 | no | |
| leather leggings | legs | 2 | no |
| Name | PP | Range | Duration | Effect | PP invested | |
|---|---|---|---|---|---|---|
| Deflection | 3 | Smarts | 5 | −2 to either melee or ranged attacks made against the target (or both with a raise) | ||
| Notes: | ||||||
| Protection | 1 | Smarts | 5 | Grants Armor+2 (Toughness, with a raise). | ||
| Notes: | ||||||
| Summon Ally (body guard an mirror only) | 5 | 5 | Conjures an ally of various sorts. pg 169 | |||
| Notes: | ||||||
| Warrior's Gift | 4 | Smarts | 5 | Grant Target a Combat Edge | ||
| Notes: | ||||||