These variants of the radsquirrel are larger and an almost translucent white with faintly glowing red eyes.
| Body | Mind |
|---|---|
| 4 | 4 |
| Melee | Guns | Other |
|---|---|---|
| 2 | - | 1 |
| HP | Ini | Defense |
|---|---|---|
| 1 | 8 | 2 |
| Phys. DR | Energy DR | Rad. DR | Poison DR |
|---|---|---|---|
| 0 | 1 | - | 6 |
| Attacks |
|---|
| Bite: Body+Melee TN=6, 1CD Dmg Claw: Body+Melee TN=6, 2CD Dmg |
| Special Abilities |
|---|
| Immune to Radiation: All radiation damage is reduced to zero. (Though prolonged exposure will cause them to glow for a number of hours per rounds of exposure.). Skittish: A Varmints defence against ranged attacks without the spread or blast quality is increased by 1. |
| Inventory |
|---|
| Butchery: Scavengers can butcher a dead varmint with a successful END + Survival test with a difficulty of 0. This yields 2 portions of varmint meat. |