Murata K-97 AT Rifle

Firearm

Common

Mods
  • Accessories
  • Barrel
  • Magazine
  • Sight
  • Stock
  •   Magazine Size: 5 (Each attack is a single shot)   Cartridge: Anti-Materiel   Special Maneuver
  • Stabilized Shot - Before moving on your turn, reduce your movement to 0 to give yourself advantage on a ranged attack with this weapon.
  • Called Shot - Designate a specific body part to hit as an attack and deal specific conditions to the target. Once you have successfully made an attack using this maneuver, you may use it again after finishing a short or long rest.

  • Torso: The target is dazed until the start of your next turn
    Arms: You impose disadvantage on all attacks made by the target until the start of your next turn
    Legs: You hamstring an opponent and reduce their movement by half until the start of your next turn     Special Properties:
  • Anti-Materiel - Has a bonus of +5 to hit at ranges greater than 90 feet, deals +6 additional damage to Vehicle Internals.
  • Armor Piercing II
  • Heavy Rounds - This weapon deals double the rolled damage to Poise.
  • Spalling - Any paneling or cover hit by this weapon spalls as the round tumbles through it, dealing 2d6 Slashing damage in a 15 foot cone from the point of impact. All targets caught in the area of effect must make a Dexterity saving throw against a DC equal to 8 + your Proficiency Bonus + your Dexterity modifier. A target that succeeds on its save only takes half damage. A target that fails its save takes the rolled damage.
  • Vehicle-Compatible - This weapon is designed for usage with vehicles. While attached to a vehicle's turret, its effective range extends by 180 feet and its long range extends by 360 feet, and removes the once per rest usage limitation on the Called Shot maneuver.
  •   Loading: Uses a full action to reload the magazine, no quick-load option   Jamming: The weapon does not jam   Weight: 40   Handling: 2-handed

    Originally a prohibitively heavy anti-tank cannon by Murata, the K-97 was converted into an Anti-Tank rifle through several weight-saving measures and a slight reduction in overall barrel length. The weapon was used in one of the prior wars between the Westlands and surrounding nations against medium-class tanks. It still fires an absurdly large round but the shortened barrel reduces its muzzle energy enough that it may hit hard but it doesn't penetrate armor as well as it would if it were the full sized, previous design. It is sometimes mounted to vehicles on a swivel as a means of fighting other vehicles.

    Type Damage Damage Range
    Martial Ranged 1d12 + 6 / 1d6 slashing damage, 15 ft. cone from the impact point if penetrating vehicle armor or cover Piercing 300/600


    Weight: 40lbs


    Created by

    Vaskadar.

    Statblock Type

    Item

    Link/Embed