Synaptic Static
4-level Telepathic
Prerequisites:
mindlink
PSP Cost
6
Time to Invoke:
1 action
Range:
120 feet
duration:
Concentration, up to 1 minute
Synaptic static interferes with all psionic activity
within a given area. Even the psionicist is affected;
when he creates static, he cannot use any other
power simultaneously. However, he may also
prevent others from using their powers. Anyone
who tries to use a psionic power within the area of
effect must fight the static's creator with a
Wisdom saving throw versus his DC. If an
opponent succeeds, his power functions normally.
If not, his power fails.
Exposure to synaptic static for more than five
rounds will give anyone a splitting headache. This
has no game effect, but it will make NPCs and
animals irritable.
This power has 2 ranges: short (0-60 feet), and
long (61-120 feet). At long range, creatures get
advantage to their roll to resist the effect.