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Day Dream (DD)

2-level Telepathic

Prerequisites: Mindlink (ML)
PSP Cost 3
Time to Invoke: 1 action
Range: unlimited (within sight)
duration: 10 minutes
Perceivable Actions: Psychic (P)
By using this power, the telepath causes someone's mind to wander.   This is only effective against characters who are not concentrating hard on the task before them, but are just going about their business in a casual, relaxed manner.   Creatures must succeed on an Intelligence saving throw to resist the effects of this power. Failure establishes Concealed Contact and the daydreamer pays little attention to his surroundings, making it much easier for someone to pick his pocket, slip past him unobserved, or otherwise escape his notice both in the mindscape and real world. The affected creature has disadvantage on his Perception checks and concealed telepathic attacks for the duration.
Intensify:
You can affect more than one creature for the cost of 2 PSP per. Remember your PSI limits.

Created by

Raven Gladstone.

Statblock Type

Psionic Powers (KS)

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