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Safecracker - 6200 AXP

TIER THREE FEATURE: Safecracker

    • AXP: 6200
    • Pre-Requisites: None
    • Grants Access To: None

Through trial and error you have learned how to crack small and medium sized combination locks and safes. You gain proficiency in the Slieght of Hands skill. Your theive's tools now include tools to listen to inner mechanisms of safes, gloves, electronic lock cracker, and some small chemicals and drills.

You may attempt to crack a safe by making a series of Slieght of Hand checks beating a DC determined by the class of safe. Each check takes an action and you must keep concentration (as if you were casting a spell) for the duration of the crack.

Safecracking DC


Safe ClassDCNumber of ChecksDurationFailureBreak Open?
Multiple-Dial Combination Lock53Bonus ActionRetry as Bonus ActionSTR DC 10 or Tools
Single-Dial Combination Lock83Bonus ActionRetry as ActionSTR DC 15 or Tools
Gun Safe103One ActionRetry as ActionSTR DC 20 or Tools
Class TL-15123One ActionRetry as ActionSTR DC 20 for 15 min or Tools
Class TL-30133One RoundRetry as RoundSTR DC 20 with Power Tools for 30 min
Class TRTL-30125One RoundRetry as RoundINT DC 20 with Cutting Torch for 30 min or explosive
Class TRTL-60135Two RoundsRetry as RoundINT DC 20 with Cutting Torch for 60 min or explosive
Class TXTL-60155Two RoundsRetry as Two RoundsINT DC 20 with Cutting Torch for 60 min (Resistant to explosives)


 

Created by

BreePeterson.

Statblock Type

Element 133 Class Feature

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