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Memory Reserve: Mimicry - 8400 AXP

TIER THREE FEATURE: Memory Reserve: Mimicry

    • AXP: 8400
    • Grants Access To: None

After using a mimicry feature you gain the ability to contain the mimicry in a memory reserve. When you do this the mimicry now becomes a permanent feature allowing you to use the ability whenever you like, however this still uses the same amount of mimic charges it would to copy the ability in the first place. Your access to this ability is represented by a number of memory reserves. Your tier and Intelligence determines the number of reserves you have, as shown in the Memory Reserve table. After using a mimicry that has been stored in a memory reserve they become locked and unable to use until you take a short or long rest. You may dismiss a mimicry from your memory reserve as a free action.

Memory Reserve: Mimicry


TierMemory Reserves
31+INT
41+INT
52+INT
62+INT
73+INT
83+INT
94+INT
104+INT


 

Created by

BreePeterson.

Statblock Type

Element 133 Class Feature

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