| +6 | Expertise Bonus | |
| +3 | Proficiency Bonus | |
| +1 | Jack of all Trades |
| -1 | Strength | |
| +3 | Dexterity | |
| +3 | Constitution | |
| +0 | Intelligence | |
| +2 | Wisdom | |
| +7 | Charisma |
| +6 | Acrobatics | DEX | |
| +0 | Animal Handling | WIS | |
| +3 | Arcana | INT | |
| +0 | Athletics | STR | |
| +7 | Deception | CHA | |
| +3 | History | INT | |
| +0 | Insight | WIS | |
| +5 | Intimidation | CHA | |
| +6 | Investigation | INT |
| +0 | Medicine | WIS | |
| +1 | Nature | INT | |
| +2 | Perception | WIS | |
| +7 | Performance | CHA | |
| +10 | Persuasion | CHA | |
| +1 | Religion | INT | |
| +4 | Sleight of Hand | DEX | |
| +6 | Stealth | DEX | |
| +0 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Longsword | +2 | STR | 1d8-1 | Slashing | |
| Versatile (If Hexblade then to hit is +7 and damage is 1d8+4) | |||||
| Hand Crossbow | +6 | DEX | 1d6+3 | Piercing | |
| Ammunition (20), Light, and Loading (30ft - 120ft) | |||||
| Dagger | +6 | DEX | 1d4+3 | Piercing | |
| Light, Finesse, Thrown (20ft-60ft) | |||||
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Player's Handbook p38
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Player's Handbook
0-level (Cantrip) Evocation
Tasha's Cauldron of Everything
0-level (Cantrip) Evocation
0-level (Cantrip) Illusion
PHB
0-level (Cantrip) Enchantment
Player's Handbook
0-level (Cantrip) Conjuration
PHB
1-level Abjuration
PHB
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longerPHB
1-level Enchantment
PHB
1-level Evocation
PHB
1-level Transmutation
PHB
2-level Conjuration
PHB
2-level Illusion
PHB
2-level Enchantment
Player's Handbook p255
2-level Abjuration
PHB
2-level Abjuration
PHB
3-level Abjuration
PHB
3-level Transmutation
Statblocks for your Trinkets, businesses, building, castles, empires.