Maksym didnt approve of the carnaval going this far north
Wretch (monsters), coming from north, ichor induced creatures from the Sea of Dreams.
Towns usually tend to have an issue with these things, we've been helping best we can. This has meant that the more north we go, the more the carnaval has helped.
No clear indication of what's in Yeffield that drew us here.
Yeffield has a mercenary group hired to help
This is a trend in all of Geld > as less money is going into military or guard.
As such they hire mercenary groups from Greywood or Council of Oars.
During our travels, Wretch have been varying degrees of tough, ranging from manageable to huge lizard that Madam Juno fought off.
River between border of Geld and Greywood that has water from the sea of dreams.
Yeffield is known for it's whiskey
Wickten family - well known name
Centered in this region, somewhat found in the capital.
Murk's dream
Belltower in a church - parish church
Misty small town, white buildings, red roofs - Yeffield
Warm inviting presence around the church
Far to the north, the Red Ruins
Before Godfall, several days from Yeffield but still the closest settlement
Big important soul/verve there
Dog (breed from Grassmere) pulling Krag's cart
Axel
Madam walking in the night, bohemian robes, out of the circus grounds. Seen by Krag.
Jolly Baddock finds Maksym too cautious, and Maksym finds Jolly Baddock too careless.
Muscular woman, armoured, weathered skin (presumably Oarsmen) - Amalia
Wearing trinkets and baubles in her armor and in her messy hair. Teeth, bone shards, etc.
We assume these are the hired help based in Yeffield.