Master allows this Fungus to lead us forward, and he instructs me to retrieve a stone of this gaurdian.
Meanwhile the Wandering Fool continues to explain that he burst the heart of the portal and cannot repair it, I cannot comprehend how Portal's need hearts.
This newcomers, the one who belongs in soup, tells us our sliver is from a tree, Miss Amrith seems to try and explain our home through the portal. They talk of this tree as a source of all life, there seems to be some differences amongst these people.
Master is able to gracefully guide us through a burial right of the fallen comrade. Our last respects paid he leads us the Master is thrown to the ground as he and the hand race towards one another. A stone rips through his flesh, a screaming Master does not seem well.
As we move out, Soup Maiden wants us to divulge our history of the spear, however she seems to know little in way of details. We all seem to know this is a special item, many sources of Ki live inside.
A breeze passes and removes an antelope in order to place it elsewhere. After it's heads add and remove it runs off as three when it was only one. The Soup Maiden offers a safer passage towards a city, with safe campgrounds on the way.
A Pink Shimmering farm home, in a field worked but not planted. A slender entity stands before us one Princess Neermatta, daughter of Neer the builder on Nashrantar, if the Wondering One can be believed. Seems she tries to repair the home though, not all there. She speaks of Varta, the wondering One, is named traitor. Our new acquantience tries to talk sense to this half mad life. Talks of half blood and abandonment, though the wise Master is quick to end it's wrath.
This one moves but is not organic, it is not stiff with a carefully crafted face. this golem must be special.
Entering the house the roof has a hole with a stalegtite impaling a body, whith a Gargoyle though old.
The shadows in the room are moving, and this beast is an Umbra? Miss Amrith sees illusions and a large blue rat runs away, turns out this rat feeds on fear to torment us.
Master leads us to rid the house of these rats, and we head into the house. On the table there is a small brass cage, open with small shackles. Miss Amrith pulls a stone out from under the rug, a small lead box, the Master wisely puts it to the side.
Playing the piano a key is off terribly as I have little ear for this. Reaching inside there is an iron sphere with an eye engraved on it and a brass clasp. Kess stares in closely and this amulet pulls out his eye, though he seems not as bothered as he should be. I quickly cover that horrid hole with an eye patch as the Master mentions it is likely a trade with another entity.
The Wondering One is off towards the nearest source of intoxication, but our newcomer seems wise to ensure he doesn't get us all killed. Miss Amrith seems to be on the same page as this amulet.
Finally we come upon one of these rats, jumping at Kess, he retaliates and the Rain scented ones go after this rat in earnest, but seems Miss Amrith was required to send it beyond.
As I walk through the door into the room the doors berate me, calling me warm blood, rattling my skull. Kess walks through behind me but vanishes instead, I guess this door isn't all bad.
Seems there is some commotion in the other room, they should be able to get beyond this, though the Master seems to be in quite the mood. Running in these rats just do not want to be swept away, and it seems the Wanering One is entranced, even shoots a bolt at me, this is a "wizard"?
Miss Amrith seems to have recovered enough to defend herself as the Master runs in to kill yet another rat. Kess at least seems to desire attacking these fools, unlike some other members of the group.
This Soup Maiden is not so difficult to mend, but Miss Amrith seems to have taken their attention. The Master runs in with a valiant thurst to scare them away. A bit of a vulgar primal display, but they are able to die.