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Roggi 13-15

Session #4 - The Night Job

by Fidget

Roggi 13 - After returning to New Aurelia
We decided to sign the contract.
 
We went to the market and sold some stuff and bought some stuff.
 
Roggi 14 - We headed over to The Laughing Duck to meet Ivan and company for lunch. On the way, a few of us got the feeling that we're being watched/followed, but we make it to the tavern uneventfully. We find Ivan and the other villagers at a table and join them. Ivan is buying. He thanked us for what we've done so far, but he has a request for us. He acknowledges that the area around Cowick is very dangerous. He asked us to join him at the Rebullian Assembly on Nama (Roggi 16) to help convince the assembly to send a troop of guards to defend the town. It'll be tough to convince them because there have been several settlements started in areas where it wasn't going to be profitable. The register of claims was lost in the fire that burned Cowick.
 
We agreed to appear and testify.
 
We decided to go check out where the job tomorrow will be. There wasn't much to learn there. We decided to just hang around town and listen to rumors.
* It's only a matter of time till the elves and the dwarves fight again. We'll be right in the middle of it.
* There are undead attacking the farms to the north at night. The farmers have to barricade themselves in at night.
* There's a reason there's not a gnomish embassy in New Aurellia. They're going to side with the elves.
 
Roggi 15 - We spent most of the day just hanging around at Primrose. Nothing very interesting happened.
 
That night, we headed to the docks for the job. We spread out as workers started unloading the cargo. Then there was a scream from below deck, and three ... maybe they used to be people ...
Two had glowing eyes and ghastly green skin that seemed covered in barnacles. The other one was similar but seemed to be glowing a bit more. They were some kind of undead. Ham said that the two were draugr - strong vs fire, weak vs positive energy, you get cursed if you kill one (which ends if you give the draugr a burial in the sea), they smell sickeningly bad. Ham didn't know what the other was, but it seemed more powerful. Gan said it was a wight, which can create more wights when they kill things.
 
The draugr killed several of the dockworkers before we could get between them. We succeeded in slaying the undead. I got cursed by one of the draugr, which made me sick, but it went away when Ham performed a little funeral for them. We searched the ship... the draugr & wight apparently busted through a window.
 
The rest of the workers finished unloading the ship, and nothing else happened.
 
On our way back to Primrose, we got attacked!