Having outrun the flowing magma for now, the party has gathered all survivors at the entrance of the temple.
This feels familiar.
An old, Opossian ship is stranded on the beach of this mysterious island.
Monkrimek is being evacuated, with the magical fire slowly spreading and consuming. What secrets does this city hold?
Four and Annalise are the first to arrive in Monkrimek. Will they continue, or wait for the others?
With the party split once again, a group of raiders seizes the opportunity to attack. Luckily, some unlikely allies come in to assist.
As the party sets off on the headless dragon, a storm brews.
Finishing up in Opopok, and contacting a goddess. What could go wrong?
It's dark and cold and cold and dark and dark and cold and cold and dark and dark and cold and cold and dark and dark and cold and cold and dark and dark and cold and cold and dark and dark and cold and cold and dark and dark and cold and cold and dark and dark and cold and cold and dark and dark and cold...
Beyond the great wall of Sandgate lies the Northern Desert and the dangers it holds. The party has decided to find a way into the Shadowfell through the roaming Tears of the desert. Are they confident in their abilities, or are they underestimating the Reflected World?
After the shock of last night, perhaps a stroll through the forest will bring the answers you seek.
Upon their return to the town where this all began, the party finds it overrun by familiar looking, but seemingly feral Fungimen. Now, having teamed up with Poppy and an envoy from Norderland, will they attempt to secure the town, or leave it to its fate?
Having completed the trial of Ulharst, the party needs to decide which of their promises to fulfill first. Will they defeat the bandits of the Borderwood, or take the artifact straight to Jingahar?
After having some interesting encounters in Clearwater, the news of some bandits being sentenced to hang seemingly piqued the Halfling's interests.
While making your way to Hesjingmajak, you stopped to rest in Clearwater. Getting here was surprisingly easy, but it seems like it hasn't been as easy for everyone else.
With the potion issues of Moonspring taken care of, the focus shifts to the request of Jingahar. Head towards the great lake up north to find the other dragon blessed by Hesjing.
Waters littered with the corpses of long-slain warriors. A mysterious dragon, clasping a tear in the fabric of reality. Malicious ooze consuming all it comes into contact with. What will you do?
Now lead by a fungimen you nicknamed "Mush", you're making your way through ever hostile terrain. Are you getting closer to your goal?
As you were exploring the swamps known as the Eldwood, you happened across one very large, very hungry-looking inhabitant.
You've all had your own reasons to make your way to Moonspring. Hell, one of you even lived there. But deciding if it's worth your time to help out, that's another matter entirely.