The business in Enlabel soon concludes, and The Wardens continue down the dark road, grasping at a distant ultimate salvation. For many, this is their first foray with the evil of Iskudar, and for others, it is an unwelcome return to a society thought distant. Gust will have to decide whether to continue with these Heroes of Hollow Oak, or return to be the Unpredictable Defender of Oak Sticks. Juliex will be met face-to-face with an echo of her not-so-distant past, and Austia will have to grapple with the idea that The Republic and its allies are not as far as Anastasia would've had her believe. Cicero will become an invisible agent of death and merge with the shadows. But will Cicero emerge, or something far more anthetical?
The Brood Matrons continue to entreat Cicero to be the element that shakes up the stability of Dol'Threntha's reign, but will he continue to make deals with the Choldrith, or forge his path on his own? Juliex and Gust are thrust into a performance of skills they've mastered, but the slim chance of failure makes even the most beloved task a fiery dance with death. Austia and Ylva remain at the webbed manor, leaving Austia more time to contemplate the dangerous pit they descend, and how ultimately there will be no going back.
The party has encountered a slaver on the road in Hollow Oak, chasing after a child no less. Will Anastasia be able to keep his cool, how will Almacia react to the party's action? How many people will Anatasia torture today?
The final preparations are in place for the return to Qasriga, will things be the same as they left it?
Aamor-Anastasia has agreed to attend dinner with Lord Margrave Viscount Vaygrade Hallheart and Lord Baron Sigfried Feathertower. Legacy and Salem work on the creation of new spells and potions, and Cicero spends time at the Waystation with Almacia and Iola.
The delve into the dungeon has been profitable to say the least. However such great profits do come at a cost, space. The party must take a break from the dungeon delving and return back to Hollow Oak in order to deposit their goods.
The fiends must be driven back, and what better place to begin, than the seat of our noble line? -The noble ancestor
"The great Ruins belong to us, and we will find whatever secrets they hold."
The elemental creature guarding the gates to the estate has been slain. A first step well taken, but this could lead to be The Wardens of The Black Path's last quest. Inside the estate undoubtedly awaits untold treasures, but the legacy of the wizard kings taints the castle with an air of danger. Who knows what other fowl creatures await inside!
As the party's resident charismatic gunslinger feels guilt over the death of a once close friend, and a promise he made to him that he didn't keep. Cicero is bound to make it right, but the party doesn't agree with his methods but goes along anyway. Will the journey to make things right be the correct choice? Or will the trip to Snozzberg be more treacherous than they originally intended?
Uh Oh, looks like some of the party members are stuck in a brothel (wow that makes this situation sound much worse than it actually is-er or does it?). Anastasia and Legacy have escaped the fiery inferno that was the trap in Darminov's basement, but will they be able to escape the watchful eye of Ms. Therasa?
The party has just brutally murdered Darminov and now stands with a prisoner. What is the next move for The Heros of Hollow Oak?
The Spring Flower Festival is approaching, who will you be taking to the dance?
Oskana's head has been delivered to his family, which marks the end of one chapter of the Mourners story. Despite this tragic incident, there are many more pages to be written, and dangers to be dealt with. From the mysterious dreams in the wake of the blood moon, the smiling old man with the uncanny smile, or the secrets that lie in the tangled roots of Hollow Oak. The adventure is far from over.
For some of the party, Oskana's death was the first look at how brutal and uncaring Iskudar can be. Violent death witnessed firsthand might be a new thing for some. For others, it's just another day in The Five Kingdoms of Man. Regardless Oskana was a driving force of wisdom and experience in the party, and his death will not be brushed off lightly. Now comes the time for the party to decide their next plan, and to think of ways to prevent such deaths in the future.