Slot Trooper

Slot Trooper - creature 1
COMMONCNSMALLCONSTRUCTMINDLESS

Those constructs are terrifying as when it prepares to attack, it approaches target, stuns it and then their insides open up and spin like a gun chamber selecting how the unfortunate creature meets its end.
Languages none

STR +2 , DEX +3 , CON +2 , INT +1 , WIS +0 , CHA +0

AC 17
Saving Throws Fort +7, Ref +8, Will +5
HP16
Speed 25 feet
Melee Chamber +8 [+3/-1] Damage 1d6+2 bludgeoning
Special Abilities Spin the Chamber - Slot Trooper approaches the unsuspecting creature, attempts to stun it, the target needs to succeed at Fortitude check save against your class DC, and spins its chamber: 4 slots are empty while 2 usually are packed with small daggers tightly packed on a spinning platform, the "grinder" then extends towards the victim blending their insides in a quick strke.

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