Tree Blight

Huge Plant (Blights), Neutral Evil

Armor Class: 15 (natural armor)

Hit Points: 150

Speed: 30 ft.

Str
Dex
Con
Wis
Int
Cha
23
10
20
10
6
3
+6
+0
+5
+0
−2
−4

Condition Immunities: blinded, deafened

Senses: blindsight 60 ft. (blind beyond this range), passive Perception 10

Languages: can communicate in a very limited fashion with anyone who knows Druidic

Challenge: 7 (2,900 xp)

Proficiency Bonus (PB): +3

Traits
    • False Appearance: While the blight remains motionless, it is indistinguishable from a dead tree.
    • Siege Monster: The blight deals double damage to objects and structures.
Actions
    • Multiattack: The blight makes four attacks: two with its branches and two with its grasping roots.
    • Branch: Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.
    • Grasping Root: Melee Weapon Attack: +9 to hit, reach 15 ft., one creature not grappled by the blight. Hit: The target is grappled (escape DC: 15). Until the grapple ends, the target takes 9 (1d6 + 6) bludgeoning damage at the start of each of its turns. The root has AC 15 and can be severed by dealing 6 slashing damage or more to it at once. Cutting the root doesn't hurt the blight, but ends the grapple.

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