Olyphian Locus

Tiny Undead, Unaligned

Armor Class: 14

Hit Points: PB (the locus has PB Hit Dice [d8s])

Speed: fly 60 ft.

Str
Dex
Con
Wis
Int
Cha
2
18
8
14
10
2
-4
+4
-1
+2
+0
−4

Spellcasting Ability: Wisdom

Saving Throws: Dex +4 plus PB, Wis +2 plus PB

Skills: Perception +2 plus PB, Stealth: +4 plus PB

Damage Resistance: acid, fire, lightning, piercing, thunder

Damage Immunities: bludgeoning, cold, necrotic, poison, slashing

Condition Immunities: charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained

Senses: blindsight 60 ft. (blind beyond this range), passive Perception 12

Languages: can communicate with owner telepathically at any range

Proficiency Bonus (PB): equals its owner's bonus

Challenge: -

Traits
  • Unsurprised: The locus is never surprised, except when incapacitated.
  • Ethereal Sight: The locus can see 60 ft. into the Ethereal Plane when it is on the Material Plane, and vice versa.
  • Incorporeal Movement: The locus can move through other creatures and objects as if they were difficult terrain. It can share the same space as another creature or an object, without harm to either itself or them.
  • Difficult to Detect: Creatures with passive Perception of 15 or less do not automatically detect the locus unless it is within a foot of them or in bright light.
Actions
  • Locus Burn: Ranged Spell Attack: +2 + PB to hit, 15 ft. range, one target. Hit: PB necrotic damage.
  • Etherealness: The locus enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.
Description
A tiny ball of whispy ethereal shadows, with no fixed shape or obvious features. Sometimes it moves erratically, lazily meandering to and fro. Other times it darts rapidly in straight lines. Alternately, it hovers unmoving and still. The air within a 1-foot radius of it is noticeably cooler than it should be, but the locus makes no sound, has no odor, and is difficult to see in poor lighting conditions.
Notes
These useful spirits are actually manifestations of the essence of the half-alive half-dead deity Olyph, sent by him to aid some of his mortal servants such as various warlocks. Some say that while such a locus serves the mortal it is gifted to very ably, Olyph also gains something from the arrangement. It is not inconceivable that the Squatting God may also be able to perceive the world through the sense of his loci, or that he knows what they know. It would certainly be in character for the Archivist of the Gods to collect as much information as it can, by any means necessary...

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