Kxarshimunthogath's Ophthalmic Gift
A golden eyeball bestowed upon those Kxarshimunthogath has deemed worthy vessels for sight.
Stage (Save DC) / uses | Madness Chance d100 | Bonus |
---|---|---|
1 (DC 12) / Once per long rest | 60% | *Insight (one charge), **Copy Spell (up to lvl 3 spells) |
2 (DC14) / Twice per long rest | 40% | +/- 1 to Eye Ray roll, Insight (two charges), Copy Spell (up to lvl 5 spells) |
3 (DC 16) / Thrice per long rest | 20% | +/- 1-2 to Eye Ray roll, Insight (three charges), Copy spell (up to lvl 7 spells) |
*Insight: Can learn one thing about an NPC/enemy (AC, one resistance, or one weakness). Recharges on a short rest.
**Copy Spell: Can copy and store one use of a spell the wielder sees. Spell is always cast at the lowest cast level.
d10 | Eye Ray / Save | Effect |
---|---|---|
1 | Charm Ray (Wis) | Charmed for 1 hour or until harmed |
2 | Paralysing Ray (Con) | Paralysed for 1 minute (Repeat save at end of turn) |
3 | Fear Ray (Wis) | Frightened for 1 minute (Repeat save at end of turn) |
4 | Slowing Ray (Dex) | Speed halved for 1 minute (Repeat save at end of turn), can't make reactions, only either action or bonus action. |
5 | Enervation Ray (Con) | 8d8 necrotic damage on fail, Half as much on a save. |
6 | Telekinetic Ray (Str) | Move the target up to 30 feet in any direction. Restrained until the start of the user's next turn. |
7 | Sleep Ray (Wis) | Sleep for 1 minute, target awakens from damage or the action to wake is used. (Does not affect constructs and undead). |
8 | Petrification Ray (Dex) | The creature begins to turn to stone and is restrained. Must repeat save at the end of the next turn. On pass, the effect ends, on a fail creature is petrified. |
9 | Disintegration Ray (Dex) | 10d8 force damage. If the target's health is reduced to 0, it turns to dust. If the target is a large or smaller non-magical object or creation of magic, the target automatically fails to save. |
10 | Death Ray (Dex) | 10d10 necrotic damage. Target dies if health is reduced to 0. |
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