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Yothero Blood, Money, Belief and Power

232 FP

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Yothero. Blood, Earth and Money make up this world regulated by an idea of religion and history that never quite matches up. Plays for land and eternal wars, the planar boundaries are slowly shattering and time is growing thin before all will collapse in on itself. An incredibly volatile world, most had believed the worst to be over and all lands to understand their place in the world. And then the Pathosium occured, a deep seated mistake in the worlds construction that gave birth to and released ancient powers and magics that wreaked havoc across the lands. This became a new age and the birth of arcane magic A hatred and fear for magic has held true for decades now thanks to the fear mongering of a prior religion; now considered a Cult, the "Worshippers of Inthe'llo" who desire nothing more than to fell all arcane magics once and for all. Each Era marks a rise of a new leader, just as each era marks a new rise of many others bearing titles and roles within this grand performance.

New gods rise after the previous generation have been felled, ancient spirits and founding deities waking up to mingle with the new pantheon. The world of religion and the occult is tossed into a tailspin that there is not quite an easy recovery of, though Insparia may hold the key to all that is forgotten, forgiven, and forbidden. The ancient lands grow thinner and thinner though, so the old magicks hold on by just a thread. Truly there is no quarter or defense for those who would inhabit this world, and yet they do. A story of disaster and triumph, of success even through the darkest of hours. Those who would rise up to take back their peace and give others their own, a land set in unseated comforts. This is Yothero.

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