Mirefly

The Cursed Swarm of the Veilblight Fens

In the shadow-drenched wilds of Ylnareth, where the marshes fester with secrets and the waters sing with the voices of the dead, there is a species both dreaded and mourned—the Mirefly. Few creatures inspire such a complex and haunted response among the folk of the sundered realms. Some see in the Mirefly a terror, a crawling hunger that strips the flesh from corpses and dreams from the living; others glimpse a tragic warning, a reminder of how quickly pride and vengeance can twist an entire people into something monstrous. There are even those (a dwindling handful of river-priests, mad prophets, and exiled witches) who claim that the Mirefly is proof that gods, too, can err and that curses are sometimes more cruell than any honest death.   Yet to understand the Mirefly is to gaze unflinching into the abyssal heart of Ylnareth’s history: to know what the Vermissari were, and what became of them; to walk the drowned roads of the Veilblight Fens and feel the weight of every betrayal, every godforsaken pact, and every mournful song sung in the dark.

A People Betrayed, a Curse Bestowed

The story of the Mirefly begins not with monsters, but with the Vermissari: a human-adjacent people who once flourished on the margins of empire, threading their lives through bog and river, wind and moonlight. Their skin was the color of river stones and their eyes held the stormy sheen of dawn over water. They were famed as weavers, singers, and guides to the dead, and their rites held sway in the borderlands for centuries before the Sundering War.   But history is a cruel current, easily muddied and quick to drown the innocent with the guilty. During the wars that shattered the world’s old order, the Vermissari were caught between the hammer and anvil of clashing demigods and rival claimants to the Axis Signus. Accused (rightly or wrongly) of betraying Queen Serelyne’s kin by guiding her enemies through the fen or refusing to yield their ancestral secrets, the Vermissari became scapegoats for the anxieties and hatreds of more powerful peoples.   When the tides of war turned and Cenavere’s armies marched through the riverlands, the Vermissari stood alone. Their pleas went unheard; their envoys were driven off or killed. Legends differ on whether the curse that followed was spoken by a dying Vermissari seer, a vengeful demigod, or the Axis Signus itself; an act of divine wrath meant to punish not only the “traitors” but all their kin, forever.   Whatever the truth, the land itself seemed to recoil from the Vermissari. The fens grew rank with unnatural rot. Rivers blackened with corpse-blooms. Children who once sang beneath the willow trees began to sicken and dream of swarms, shadows, and hunger. Thus began the curse of the Mirefly.

The Transformation: Becoming Mirefly

At first, the curse seemed a subtle affliction: melancholy, fevers, night terrors that could be mistaken for ordinary grief. But soon, the change became unmistakable. Every Vermissari child, upon reaching adolescence, would begin to manifest the signs: a craving for carrion or spoiled meat, skin growing pale and thin as parchment, a strange sensitivity to moonlight and the smell of decay. Their eyes, always luminous, grew larger and more reflective, until some shone with a glassy, multifaceted gleam.   As months and years passed, the changes became grotesque. Bones ached and warped, joints twisted, and skin split or sloughed from the hands and back. Membranous “wing sheaths” formed beneath the shoulder blades—not strong enough for true flight, but alive to every ripple of air, every passing shadow. The mouth split, lips thinning and receding to reveal teeth grown sharp, and in rare cases, vestigial mandibles began to sprout.   Worse than the bodily changes, however, was the erosion of the mind. Language faded. Memories became indistinct, replaced by whispers and primal urges. What was once a son, a daughter, a friend now became a creature of night and hunger, driven to seek the cold and fetid places of the world. Most Mireflies fled into the haunted ruins and fens that had once been their home, joining with others in loose, shifting swarms. A few, called “Swarm-Seers” by those who dared name them, retained fragments of memory, able to speak in broken riddles or prophecy, and were sometimes feared or sought by desperate souls for their knowledge.   Over time, the Mirefly became a symbol for every fear: of change, of punishment, of losing oneself and one’s kin to darkness beyond recall. Villages near the Veilblight hung talismans of bone and silver, burned feverfew in the doorways, and taught their children never to stray into the mists after sundown.

Mirefly in the Marsh: Habitat, Behavior, and Society

To encounter a Mirefly in the wild is to know dread. They haunt the low, drowned places: the fens where the sun is a pale memory and the fog never lifts. Their presence is heralded by a sickly-sweet odor, the sound of distant buzzing, and the sight of bones picked clean in impossible places.   Mireflies are largely nocturnal, venturing forth in loose packs to scavenge or hunt. Though animalistic, they retain a disturbing echo of their former humanity: gathering at the ruins of Vermissari settlements, laying out pebbles or scraps in patterns that resemble the river-rites of their ancestors, even attempting, at times, to sing in their ragged, buzzing voices. It is said that on certain nights, when the moon is drowned in mist, one can hear the chorus of a Mirefly swarm echoing a funeral dirge that has not been sung in a hundred years.   Their diet is indiscriminate: flesh, rot, fungus, and at times the dreams of sleeping mortals. Rarely, a swarm will “bless” a fresh corpse by consuming it before worse spirits can take hold, a twisted echo of old Vermissari funerary customs. Swarms will fight among themselves for territory, but rarely attack one another otherwise, and seem to operate by an unspoken, hive-like instinct. When threatened, they may retreat en masse, or in rare cases, attack with coordinated fury; scratching, biting, and shrieking in unison.   A few Mireflies develop into “Swarm-Seers,” either through accident, unusual heritage, or the intervention of powerful witches. These Seers, marked by larger wings, persistent fragments of speech, or eerie, glowing eyes, are capable of limited communication. They may serve as oracles, bargaining with those who dare approach them in their lairs for prophecy or secrets... usually at a dire cost. Swarm-Seers are both revered and feared among their kind, and sometimes lead swarms to ancestral sites in great, ritual processions.

Feared and Pitied: The Mirefly in Society

No creature in Ylnareth inspires such a complex mix of dread, pity, and fascination as the Mirefly. They are hunted ruthlessly by most, driven off or killed on sight, yet their presence is also seen as a dire omen: a sign that a community is close to spiritual rot, that some old betrayal has not yet been atoned for, or that the gods are watching with cold indifference.   For the Vermissari, the curse is an open wound; each new birth is a source of both hope and terror, for no ritual or medicine has yet broken the cycle. Some Vermissari still practice secret rites meant to delay or ease the transformation; others, in despair, drown their children or exile them at the first sign of change. Yet even among those who have turned their back on their ancestors, the fear of the Mirefly lingers... a shadow across every riverbank and every midnight song.   To the witches, necromancers, and cultists of Ylnareth, Mireflies are both tool and terror. Their “wing-dust” is harvested for potent poisons and necromantic rites; their bones used as charms or tokens in spells to bind spirits or ward off the hungry dead. A handful of covens claim descent from Swarm-Seers, passing down forbidden prophecies and secrets that can only be gleaned from the dreaming chorus of the swarm.   Villages near the Veilblight fens post wardens, burn incense, and organize periodic purges, fearing that a single Mirefly, if allowed to remain, might draw an entire swarm. At the same time, old folk tales warn against needless cruelty; it is said that the Mirefly curse grows stronger when its victims are met only with hatred, and that the quickest way to doom is to treat the cursed as nothing more than beasts.

Anatomy of Horror: The Mirefly’s Form and Function

The Mirefly is a marvel of divine punishment: a living, walking symbol of decay and the dissolution of the self. Its body is gaunt, nearly skeletal, but capable of bursts of feral speed and surprising strength. The wings, though useless for true flight, shiver with every movement of the air, and their constant trembling fills the night with an unearthly sound.   The skin is pale, often sickly grey or yellow, and may slough off in sheets, revealing raw, sensitive flesh beneath. The eyes dominate the face, often grown to twice their original size, and seem to reflect all available light, glowing like lanterns in the dark. The mouth is a horror: lips drawn back, teeth ragged, and in some, the beginnings of insectoid mandibles or rasping tongues.   Internally, Mireflies are host to a range of unique parasites and fungi that both preserve and poison them. Their flesh resists rot, wounds heal strangely (twisting into new, bizarre shapes) and their blood is said to run cold, slowing when they are at rest. It is suspected that the “swarm-mind” instinct arises from a subtle network of pheromones and resonance in their wing-sheaths, allowing groups to communicate and coordinate without speech.   Death is not always the end for a Mirefly. Some collapse into a heap of wings and bones, only to rise again at the next new moon, driven by the curse’s endless hunger. Others are found wrapped in their own wings, clutching tokens from their past lives: broken bits of jewelry, faded scraps of clothing, or river stones engraved with forgotten names.

Symbolism and Legacy: The Mirefly in Folklore and Faith

To the poets and chroniclers of Ylnareth, the Mirefly is a symbol of both tragedy and inevitability. Songs about the Mirefly speak of lost innocence, the price of pride, and the thin line between the mortal and the monstrous. In art, they are depicted as pitiful, hollow-eyed creatures reaching for the moon, or as shadowy swarms circling abandoned shrines. Some cultures paint images of Mireflies on funeral urns or grave-markers as a warning... or as a prayer that the dead may not return so cursed.   Priests and philosophers debate the true nature of the curse. Some see it as just punishment for betrayal, others as a gross injustice that stains the hands of those who invoked it. There are even heretical sects that venerate the Mirefly as a symbol of endurance and transformation, holding that those who survive the curse retain a wisdom denied to ordinary mortals.   Among the Vermissari themselves, stories persist of a coming redemption. It is said that when the Axis Signus is restored or forgiven, or when a Vermissari child is born who sings the “Song of the First River,” the curse will finally be lifted and the Mirefly will return to human form, bringing wisdom from their years as exiles. Until then, each new generation bears the burden of both hope and horror.

Encounters and Legends: Mirefly in Play

For adventurers and wanderers, the Mirefly is both obstacle and opportunity. Their swarms may haunt ancient crypts, guarding the treasures of forgotten empires or the bones of heroes. Some quests might require bargaining with a Swarm-Seer, risking one’s soul for prophecy. Others may demand the mercy-killing of a friend succumbing to the curse, or the recovery of a lost relic that might delay transformation.   It is not unknown for desperate souls to seek the “blessing” of the Mirefly, hoping that transformation might grant them some immunity to the Veil’s horrors. Few who attempt such bargains survive with their minds intact.   In rare cases, a Mirefly swarm may become protectors of a haunted site, driving off worse things, such as undead, fiends, or hungry spirits. Villagers who treat the cursed with respect may find themselves spared, while those who act out of cruelty or greed are marked for doom.

The Living Testament

The Mirefly endures; scattered, hunted, reviled, but never truly gone. Each swarm, each lonely outcast, each whispered legend is a living testament to the bitter, tangled legacy of Ylnareth’s history: to the wars that broke the world, the gods who failed their creations, and the people who pay the price in flesh, bone, and memory. To become a Mirefly is to become a warning, a lesson, and a wound upon the land.   Yet in the broken chorus of the swarm, there is also a strange kind of beauty: a resilience that outlasts every curse, and a memory that refuses to die. For in the world of Ylnareth, even the most wretched have stories worth telling, and even the cursed may yet play a role in the world’s healing or its final doom.   Thus, the Mirefly remains: a shadow on the water, a dirge in the fens, a horror and a hope, forever fluttering at the edge of human memory.

Basic Information

Anatomy

The creature crouches in a twisted parody of a man, its body warped by ancient curse and monstrous metamorphosis. At a glance, one might mistake its head and upper torso for that of a desiccated human: skeletal, leathery skin drawn tight over jutting cheekbones and multifaceted, luminous eyes. Yet even here, the face has lost all true humanity: the jaw juts forward, lips retracted to expose broken, needlelike teeth, and from beneath the chin dangles a limp, chitinous tongue or proboscis. Bands of dried, ashen skin or sinew crisscross its skull, hinting at ancient wrappings or the remnants of some failed attempt at preservation.   From the shoulders, the body contorts impossibly: vertebrae lengthen and split, and the spine arches into a grotesque, insectile hump. Here, the transformation is most horrific: a glistening, membranous shell rises where the back should be, iridescent like oil on water, fragile yet imposing. Beneath this “wing case,” a segmental, exoskeletal thorax protrudes, gleaming with a sickly sheen, suggesting the swollen abdomen of a carrion fly.   Along the curve of the spine, two spindly, secondary arms have erupted, jointed backwards and ending in multi-clawed, grasping hands. These appendages twitch and flex with a mindless energy, always reaching for unseen prey or scraps of bone. The original human arms, now elongated and warped, support much of the creature’s weight, hands splayed into long, talon-like fingers that scrape the ground with every movement. Its legs have become stick-thin, crooked, and backward-bent at the knee, giving the entire beast an awkward, half-crawling gait that is as unsettling as it is unnatural.   Where the human pelvis once was, the body fuses with the chitinous “abdomen,” which droops low and pulses with every breath; a mottled sack that hints at internal corruption, filled with rotting fluids or writhing parasites. A faint, fetid vapor trails behind it, swirling with the scent of death and decay. Some describe the odor as "sickly sweet."   All across the creature’s flesh and shell, strips of desiccated skin, ragged bandages, or dried sinew hang in tatters... like funeral wrappings or the shedding remnants of its metamorphosis. Its overall form is unmistakably that of a damned and cursed soul, neither man nor insect, trapped forever in a body that betrays both.   Its very presence is a blasphemy, a living warning to all who might tempt fate or the wrath of gods, forever hungering, forever crawling, forever less than what it once was.

Biological Traits

  • Resistant to disease, poisons, and minor curses.
  • Wounds heal slowly but can regrow in twisted forms.
  • Vulnerable to fire, salt, and holy magic.

Genetics and Reproduction

  • The Mirefly curse is hereditary and unavoidable for all Vermissari bloodlines.
  • Offspring are born normal and begin to transform during adolescence.
  • Feral Mireflies may breed via opportunistic, parasitic mating; hybrid offspring are rare.
  • No known cure for the curse.

Growth Rate & Stages

  • Childhood (0–13): Human in appearance.
  • Onset (13–18): Initial physical and behavioral changes.
  • Metamorphosis (18–25): Full transformation into Mirefly.
  • Feral Maturity: Life expectancy post-metamorphosis is 5–10 years.

Ecology and Habitats

  • Inhabit deep fens, Veilblighted swamps, haunted ruins, and burial grounds.
  • Thrive in damp, decaying environments with abundant carrion or rot.
  • Form loose swarms around ancestral Vermissari sites.

Dietary Needs and Habits

  • Scavengers and detritivores: feed on carrion, rot, fungus, and sometimes living prey.
  • Occasionally consume spiritual residue from haunted sites or dying people.
  • May “bless” corpses by feeding before evil spirits arrive.

Biological Cycle

  • Nocturnal and most active during mists, new moons, or storms.
  • Swarms gather at certain ruins during full moons for “mourning” rituals.
  • Die-offs common during drought or extreme cold.

Behaviour

  • Feral, instinct-driven, but retain echoes of ancestral customs (mimicry, rituals).
  • Swarm/hive mentality; will defend kin and lairs but show little individuality.
  • Swarm-Seers exhibit cunning, prophecy, and sometimes limited speech.

Additional Information

Social Structure

  • Swarms loosely organized by age, strength, or “Swarm-Seers.”
  • Little formal leadership; Seers or elders may guide movement or rituals.
  • Swarms compete fiercely for lairs and resources.

Uses, Products & Exploitation

  • Wing-dust: Used in necromancy, poison, and forbidden rituals.
  • Bones/Teeth: Used for charms, arrowheads, or curse tokens.
  • Presence: Swarms sometimes released as a terror or plague weapon in war.
  • Exploitation: Witches and necromancers may keep Mireflies captive for prophecy or magic (a practice widely condemned).

Facial characteristics

  • Protruding, wide-set eyes (sometimes compound or reflective).
  • Hollow cheeks, receding lips, occasional mandible growth.
  • Facial features distorted by the curse.

Geographic Origin and Distribution

  • Primarily Veilblight Fen, Mirkwound Marsh, and cursed riverlands of eastern Ylnareth.
  • Smaller colonies in haunted ruins or burial sites across the continent.

Average Intelligence

Human as children, but drops to animal level after transformation except for Swarm-Seers (who may retain human cunning).

Perception and Sensory Capabilities

  • Excellent night vision; nearly blind in strong sunlight.
  • Acute sense of smell, especially for rot, blood, and decay.
  • Sensitive to vibrations and air currents via wing-sheaths.
  • Rare “Swarm-Seers” can sense spiritual presences or coming death.

Symbiotic and Parasitic organisms

  • Symbiotic: Fungal blooms, corpse-birds, sometimes ghost-spirits attracted to swarms.
  • Parasitic: Veilworms (spirit parasites), grave-mites, and certain rot fungi.

A Mirefly searching for its next meal.
The Mirefly by SheWolfSymphony

Genetic Ancestor(s)
Scientific Name
Homo vermissariensis degeneratus
Origin/Ancestry
Divinely-cursed Vermissari
Lifespan

5–10 years after full metamorphosis; rarely over 30 years total.

Average Height

5'8" average (1.73 m), range 4’10”–6’2” (1.47–1.88 m)

Average Weight

90–120 lbs (41–54 kg), extremely thin.

Average Length

(Wingspan): 3–5 feet (0.9–1.5 m)

Average Physique

Extremely gaunt, with elongated limbs, skeletal frames, and little muscle or fat.

Body Tint, Colouring and Marking

  • Skin is slate grey, yellow-grey, or mottled.
  • Bruises, black/green fungal splotches, or necrotic scars common.
  • Iridescent, papery wings and patches of exposed bone.

Geographic Distribution
Related Ethnicities


Cover image: Ylnareth, banner art by SheWolfSymphony

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